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Text File  |  2002-03-22  |  69.0 KB  |  3,472 lines

  1. //--------------------------------------------------------------
  2. //
  3. // CONTROLS MENU
  4. //
  5. //--------------------------------------------------------------
  6. {
  7.     menuDef 
  8.     {
  9.         name                    "controlsMenu"
  10.         fullScreen                1                            // MENU_TRUE                
  11.         rect                    0 0 640 480                        // Size and position of the menu
  12.         visible                1                            // Visible on open
  13.         focusColor                1 1 1 1                        // Focus color for text and items
  14.         descX                    375
  15.         descY                    425
  16.         descScale                .8
  17.         descColor                .235 .882 .847 1                    // Focus color for text and items
  18.         descAlignment            ITEM_ALIGN_CENTER        
  19.  
  20.         onOpen 
  21.         {
  22.                 uiScript         loadControls
  23.                 hide            forcecontrols
  24.                 hide             attackcontrols
  25.                 hide            movecontrols
  26.                 hide            invcontrols
  27.                 hide             quickcontrols
  28.                 hide            joycontrols
  29.                 hide            othercontrols
  30.                 show            setup_background
  31.                 show             weaponcontrols
  32.         }
  33.  
  34.         onClose 
  35.         {
  36.             uiScript             saveControls
  37.         }
  38.                                     
  39.         onESC 
  40.         { 
  41.             play                sound/interface/menuroam
  42.             hide                highlights
  43.             close                controlsMenu
  44.             open                mainMenu
  45.         }
  46.  
  47.         //----------------------------------------------------------------------------------------------
  48.         //
  49.         //    MENU BACKGROUND
  50.         //
  51.         //----------------------------------------------------------------------------------------------
  52.         itemDef 
  53.         {
  54.             name                frame_pic
  55.             group                none
  56.             style                WINDOW_STYLE_SHADER
  57.             rect                0 0 640 480
  58.             background            "gfx/menus/menu1"                    // Frame
  59.             forecolor            1 1 1 1
  60.             visible            1
  61.             decoration
  62.         }
  63.  
  64.         // The saber glow on the left
  65.         itemDef 
  66.         {
  67.             name                saberglow
  68.             group                none
  69.             style                WINDOW_STYLE_SHADER
  70.             rect                30 0 90 480
  71.             background            "gfx/menus/menu3"                    // Frame
  72.             forecolor            0.8 0.8 0.8 1
  73.             visible            1
  74.             decoration
  75.         }
  76.  
  77.  
  78.         // The starwars logo on the top
  79.         itemDef 
  80.         {
  81.             name                starwars
  82.             group                none
  83.             style                WINDOW_STYLE_SHADER
  84.             rect                143 12 470 93
  85.             background            "gfx/menus/menu4"                    // Frame
  86.             forecolor            1 1 1 1
  87.             visible            1
  88.             decoration
  89.         }
  90.  
  91.         // The saber halo on the left
  92.         itemDef 
  93.         {
  94.             name                saberhalo
  95.             group                none
  96.             style                WINDOW_STYLE_SHADER
  97.             rect                -425 -185 1000 1000
  98.             background            "gfx/menus/menu2"                    // Frame
  99.             forecolor            0.5 0.5 0.5 1
  100.             visible            1
  101.             decoration
  102.         }
  103.  
  104.         itemDef
  105.         {
  106.             name                logomodel
  107.             group                none
  108.             type                 ITEM_TYPE_MODEL
  109.             rect                -123 48 400 400
  110.             model_angle            90
  111.             model_rotation        3.5
  112.             asset_model            "models/map_objects/bespin/jk2logo.md3"
  113. //            model_fovx            37
  114. //            model_fovy            34
  115. //            model_origin        100 100 100
  116.             visible            1
  117.             decoration
  118.         }
  119.  
  120.         // The saber halo on the left
  121.         itemDef 
  122.         {
  123.             name                saberhalo2
  124.             group                none
  125.             style                WINDOW_STYLE_SHADER
  126.             rect                -225 15 600 600
  127.             background            "gfx/menus/menu2b"                    // Frame
  128.             forecolor            0.25 0.25 0.25 1
  129.             visible            1
  130.             decoration
  131.         }
  132.  
  133.         //----------------------------------------------------------------------------------------------
  134.         //
  135.         //    TOP MAIN MENU BUTTONS
  136.         //
  137.         //----------------------------------------------------------------------------------------------
  138.  
  139.         // Big button "NEW"
  140.         itemDef 
  141.         {
  142.             name                newgamebutton_glow
  143.             group                mods
  144.             style                WINDOW_STYLE_SHADER
  145.             rect                115 115 130 24
  146.             background            "gfx/menus/menu_buttonback"            // Frame around button
  147.             forecolor            1 1 1 1
  148.             visible            0
  149.             decoration
  150.         }
  151.  
  152.         itemDef 
  153.         {
  154.             name                newgamebutton
  155.             group                toprow
  156.             style                WINDOW_STYLE_EMPTY
  157.             type                ITEM_TYPE_BUTTON
  158.             rect                115 115 130 24
  159.             text                @MENUS1_NEW
  160.             descText            @MENUS1_START_A_NEW_GAME
  161.             font                3
  162.             textscale            0.9
  163.             textaligny            0
  164.             textalign            ITEM_ALIGN_CENTER
  165.             textstyle            3
  166.             textalignx            65
  167.             forecolor            0.64 0.65 1 1
  168.             visible            1
  169.  
  170.             mouseEnter 
  171.             { 
  172.                 show            newgamebutton_glow 
  173.             }
  174.             mouseExit 
  175.             { 
  176.                 hide            newgamebutton_glow 
  177.             }            
  178.             action 
  179.             { 
  180.                 play            sound/interface/button1  
  181.                 close            all  
  182.                 open            newgameMenu 
  183.             }
  184.         }
  185.  
  186.         // Big button "LOAD"
  187.         itemDef 
  188.         {
  189.             name                loadgamebutton_glow
  190.             group                mods
  191.             style                WINDOW_STYLE_SHADER
  192.             rect                245 115 130 24
  193.             background            "gfx/menus/menu_buttonback"            // Frame around button
  194.             forecolor            1 1 1 1
  195.             visible            0
  196.             decoration
  197.         }
  198.  
  199.         itemDef 
  200.         {
  201.             name                loadgamebutton
  202.             group                toprow
  203.             text                @MENUS1_LOAD
  204.             descText            @MENUS1_LOAD_A_SAVED_GAME
  205.             style                WINDOW_STYLE_EMPTY
  206.             type                ITEM_TYPE_BUTTON
  207.             rect                245 115 130 24
  208.             textaligny            0
  209.             font                3
  210.             textscale            0.9
  211.             textalign            ITEM_ALIGN_CENTER
  212.             textstyle            3
  213.             textalignx            65
  214.             forecolor            0.64 0.65 1 1
  215.             visible                1
  216.  
  217.             mouseEnter 
  218.             { 
  219.                 show            loadgamebutton_glow 
  220.             }
  221.             mouseExit 
  222.             { 
  223.                 hide            loadgamebutton_glow 
  224.             }            
  225.             action 
  226.             { 
  227.                 play            sound/interface/button1  
  228.                 close            all  
  229.                 open            loadgameMenu 
  230.             }
  231.         }
  232.  
  233.         // Big button "CONTROLS"
  234.         itemDef 
  235.         {
  236.             name                controlsbutton_glow
  237.             group                mods
  238.             style                WINDOW_STYLE_SHADER
  239.             rect                375 115 130 24
  240.             background            "gfx/menus/menu_buttonback"            // Frame around button
  241.             forecolor            1 1 1 1
  242.             visible                0
  243.             decoration
  244.         }
  245.  
  246.         itemDef {
  247.             name                controlsbutton
  248.             group                toprow
  249.             text                @MENUS0_CONTROLS2
  250.             descText            @MENUS0_CONFIGURE_GAME_CONTROLS
  251.             type                ITEM_TYPE_BUTTON
  252.             style                WINDOW_STYLE_EMPTY
  253.             rect                375 115 130 24
  254.             font                3
  255.             textscale            0.9
  256.             textaligny            0
  257.             textalign            ITEM_ALIGN_CENTER
  258.             textstyle            3
  259.             textalignx            65
  260.             backcolor            0 0 0 0
  261.             forecolor            1 1 1 1
  262.             visible                1
  263.             decoration
  264.             action 
  265.             { 
  266.                 play            sound/interface/button1 
  267.             }
  268.  
  269.             mouseEnter 
  270.             { 
  271.                 show            controlsbutton_glow 
  272.             }
  273.             mouseExit 
  274.             { 
  275.                 hide            controlsbutton_glow 
  276.             }
  277.         }
  278.  
  279.         // Big button "SETUP"
  280.         itemDef 
  281.         {
  282.             name                setupbutton_glow
  283.             group                mods
  284.             style                WINDOW_STYLE_SHADER
  285.             rect                505 115 130 24
  286.             background            "gfx/menus/menu_buttonback"            // Frame around button
  287.             forecolor            1 1 1 1
  288.             visible            0
  289.             decoration
  290.         }
  291.  
  292.         itemDef {
  293.             name                setupbutton
  294.             group                toprow
  295.             text                @MENUS0_SETUP
  296.             descText            @MENUS0_CONFIGURE_GAME_SETTINGS
  297.             type                ITEM_TYPE_BUTTON
  298.             style                WINDOW_STYLE_EMPTY
  299.             rect                505 115 130 24
  300.             font                3
  301.             textscale            0.9
  302.             textaligny            0
  303.             textalign            ITEM_ALIGN_CENTER
  304.             textstyle            3
  305.             textalignx            65
  306.             backcolor            0 0 0 0
  307.             forecolor            0.64 0.65 1 1
  308.             visible                1
  309.              
  310.             mouseEnter 
  311.             { 
  312.                 show            setupbutton_glow 
  313.             }
  314.             mouseExit 
  315.             { 
  316.                 hide            setupbutton_glow 
  317.             }            
  318.             action 
  319.             {
  320.                 play            sound/interface/button1  
  321.                 close            all  
  322.                 open            setupMenu  
  323.             }
  324.         }
  325.  
  326.         itemDef 
  327.         {
  328.             name                header_line
  329.             group                toprow
  330.             style                WINDOW_STYLE_SHADER
  331.             rect                125 136 500 4
  332.             background            "gfx/menus/menu_line"                    // Frame
  333.             forecolor            1 1 1 1
  334.             visible                1
  335.             decoration
  336.         }
  337.  
  338.  
  339.         //----------------------------------------------------------------------------------------------
  340.         //
  341.         //    OTHER MAIN MENU BUTTONS
  342.         //
  343.         //----------------------------------------------------------------------------------------------
  344.         // Credits hidden button
  345.         itemDef 
  346.         {
  347.             name                creditsbutton
  348.             group                othermain
  349. //            text                @CREDITS
  350.             descText            @MENUS0_SHOW_GAME_CREDITS
  351.             type                ITEM_TYPE_BUTTON
  352.             style                WINDOW_STYLE_EMPTY
  353.             rect                51 284 52 60
  354.             font                2
  355.             textscale            1
  356.             textaligny            0
  357.             textalign            ITEM_ALIGN_CENTER
  358.             textalignx            46
  359.             backcolor            0 0 0 0
  360.             forecolor            0.65 0.65 1 1
  361.             visible                0
  362.  
  363.             mouseEnter
  364.             {
  365.                 setitemcolor        saberhalo2     forecolor      0.7 0.7 0.7 1
  366.             }        
  367.             mouseExit
  368.             {
  369.                 setitemcolor        saberhalo2     forecolor      0.25 0.25 0.25 1
  370.             }        
  371.             action 
  372.             { 
  373.                 play            sound/interface/button1      
  374.                 close            all  
  375.                 open            creditsMenu 
  376.             }
  377.         }
  378.  
  379.         // EXIT button in lower left corner
  380.         // Big button "SETUP"
  381.         itemDef 
  382.         {
  383.             name                exitgamebutton_glow
  384.             group                mods
  385.             style                WINDOW_STYLE_SHADER
  386.             rect                115 444 130 24 
  387.             background            "gfx/menus/menu_buttonback"            // Frame around button
  388.             forecolor            1 1 1 1
  389.             visible            0
  390.             decoration
  391.         }
  392.  
  393.         itemDef 
  394.         {
  395.             name                exitgamebutton
  396.             group                othermain
  397.             text                @MENUS0_EXIT
  398.             descText            @MENUS1_JEDI_KNIGHT_II
  399.             type                ITEM_TYPE_BUTTON
  400.             style                WINDOW_STYLE_EMPTY
  401.             rect                115 444 130 24 
  402.             font                3
  403.             textscale            1
  404.             textalign            ITEM_ALIGN_CENTER
  405.             textstyle            3
  406.             textalignx            65
  407.             textaligny            -1
  408.             forecolor            0.65 0.65 1 1
  409.             visible            1
  410.  
  411.             mouseEnter 
  412.             { 
  413.                 show            exitgamebutton_glow 
  414.             }
  415.             mouseExit 
  416.             { 
  417.                 hide            exitgamebutton_glow 
  418.             }            
  419.             action 
  420.             { 
  421.                 play            "sound/weapons/saber/saberoff.mp3" 
  422.                 close            all  
  423.                 open            quitMenu 
  424.             }
  425.         }
  426.  
  427.         //----------------------------------------------------------------------------------------------
  428.         //
  429.         //    SECOND ROW MENU BUTTONS
  430.         //
  431.         //----------------------------------------------------------------------------------------------
  432.         // Configure Controls title
  433.         itemDef 
  434.         {
  435.             name                control_title
  436.             group                none
  437.             style                WINDOW_STYLE_SHADER
  438.             background            "gfx/menus/menu_blendbox"
  439.             text                @MENUS1_CONFIGURE_CONTROLS
  440.                   rect                150 145 450 16
  441.             font                3
  442.             textscale            0.7
  443.             textalign            ITEM_ALIGN_CENTER        
  444.             textalignx            225
  445.             textaligny            -2
  446.             forecolor            1 1 1 1
  447.                   visible            1 
  448.                   decoration 
  449.         }
  450.  
  451.  
  452.         // Weapons button
  453.         itemDef 
  454.         {
  455.             name                weaponscontrolbutton_glow
  456.             group                mods
  457.             style                WINDOW_STYLE_SHADER
  458.             rect                120 173 170 30
  459.             background            "gfx/menus/menu_blendbox2"            // Frame around button
  460.             forecolor            1 1 1 1
  461.             visible            0
  462.             decoration
  463.         }
  464.  
  465.         itemDef 
  466.         {
  467.             name                weaponscontrolbutton
  468.             group                none
  469.             text                @MENUS0_WEAPONS
  470.             type                ITEM_TYPE_BUTTON
  471.             style                WINDOW_STYLE_EMPTY
  472.             rect                120 173 170 30
  473.             font                3
  474.             textscale            0.9
  475.             textalignx            170
  476.             textaligny            5
  477.             textalign            ITEM_ALIGN_RIGHT
  478.             textstyle            3
  479.             forecolor            0.65 0.65 1 1
  480.             visible            1
  481.             descText            @MENUS0_CONFIGURE_WEAPON_CONTROLS
  482.  
  483.             mouseEnter 
  484.             { 
  485.                 show            weaponscontrolbutton_glow
  486.             }
  487.             mouseExit 
  488.             { 
  489.                 hide            weaponscontrolbutton_glow
  490.             }            
  491.             action 
  492.             { 
  493.                 play            sound/interface/button1 
  494.                 show            setup_background 
  495.                 show             weaponcontrols 
  496.                 hide            forcecontrols 
  497.                 hide             attackcontrols 
  498.                 hide            movecontrols 
  499.                 hide            invcontrols 
  500.                 hide             quickcontrols 
  501.                 hide            joycontrols 
  502.                 hide            othercontrols 
  503.                 setitemcolor        weaponscontrolbutton         forecolor 1 1 1 1 
  504.                 setitemcolor        forcecontrolbutton         forecolor 0.64 0.65 1 1 
  505.                 setitemcolor        attackcontrolbutton         forecolor 0.64 0.65 1 1 
  506.                 setitemcolor        movementcontrolbutton         forecolor 0.64 0.65 1 1 
  507.                 setitemcolor        inventorycontrolbutton         forecolor 0.64 0.65 1 1 
  508.                 setitemcolor        quickcontrolbutton         forecolor 0.64 0.65 1 1 
  509.                 setitemcolor        mousejoystickcontrolbutton     forecolor 0.64 0.65 1 1 
  510.                 setitemcolor        othercontrolbutton         forecolor 0.64 0.65 1 1 
  511.             }
  512.         }
  513.  
  514.         // Force Powers button
  515.         itemDef 
  516.         {
  517.             name                forcecontrolbutton_glow
  518.             group                mods
  519.             style                WINDOW_STYLE_SHADER
  520.             rect                120 203 170 30
  521.             background            "gfx/menus/menu_blendbox2"            // Frame around button
  522.             forecolor            1 1 1 1
  523.             visible            0
  524.             decoration
  525.         }
  526.  
  527.         itemDef 
  528.         {
  529.             name                forcecontrolbutton
  530.             group                none
  531.             text                @MENUS1_FORCE_POWERS
  532.             type                ITEM_TYPE_BUTTON
  533.             style                WINDOW_STYLE_EMPTY
  534.             rect                120 203 170 30
  535.             font                3
  536.             textscale            0.9
  537.             textalignx            170
  538.             textaligny            5
  539.             textalign            ITEM_ALIGN_RIGHT
  540.             textstyle            3
  541.             forecolor            0.65 0.65 1 1
  542.             visible            1
  543.             descText            @MENUS0_CONFIGURE_FORCE_POWER
  544.  
  545.             mouseEnter 
  546.             { 
  547.                 show            forcecontrolbutton_glow
  548.             }
  549.             mouseExit 
  550.             { 
  551.                 hide            forcecontrolbutton_glow
  552.             }            
  553.             action 
  554.             { 
  555.                 play            sound/interface/button1 
  556.                 show            setup_background 
  557.                 hide             weaponcontrols 
  558.                 show            forcecontrols 
  559.                 hide             attackcontrols 
  560.                 hide            movecontrols 
  561.                 hide            invcontrols 
  562.                 hide             quickcontrols 
  563.                 hide            joycontrols 
  564.                 hide            othercontrols 
  565.                 setitemcolor        weaponscontrolbutton         forecolor 0.64 0.65 1 1 
  566.                 setitemcolor        forcecontrolbutton         forecolor 1 1 1 1 
  567.                 setitemcolor        attackcontrolbutton         forecolor 0.64 0.65 1 1 
  568.                 setitemcolor        movementcontrolbutton         forecolor 0.64 0.65 1 1 
  569.                 setitemcolor        inventorycontrolbutton         forecolor 0.64 0.65 1 1 
  570.                 setitemcolor        quickcontrolbutton         forecolor 0.64 0.65 1 1 
  571.                 setitemcolor        mousejoystickcontrolbutton     forecolor 0.64 0.65 1 1 
  572.                 setitemcolor        othercontrolbutton         forecolor 0.64 0.65 1 1 
  573.             }
  574.         }
  575.  
  576.         // attack  button
  577.         itemDef 
  578.         {
  579.             name                attackcontrolbutton_glow
  580.             group                mods
  581.             style                WINDOW_STYLE_SHADER
  582.             rect                120 233 170 30
  583.             background            "gfx/menus/menu_blendbox2"            // Frame around button
  584.             forecolor            1 1 1 1
  585.             visible            0
  586.             decoration
  587.         }
  588.  
  589.         itemDef 
  590.         {
  591.             name                attackcontrolbutton
  592.             group                none
  593.             text                @MENUS1_ATTACK_LOOK
  594.             type                ITEM_TYPE_BUTTON
  595.             style                WINDOW_STYLE_EMPTY
  596.             rect                120 233 170 30
  597.             font                3
  598.             textscale            0.9
  599.             textalignx            170
  600.             textaligny            5
  601.             textalign            ITEM_ALIGN_RIGHT
  602.             textstyle            3
  603.             forecolor            0.65 0.65 1 1
  604.             visible            1
  605.             descText            @MENUS0_CONFIGURE_ATTACK_LOOK
  606.  
  607.             mouseEnter 
  608.             { 
  609.                 show            attackcontrolbutton_glow
  610.             }
  611.             mouseExit 
  612.             { 
  613.                 hide            attackcontrolbutton_glow
  614.             }            
  615.             action 
  616.             { 
  617.                 play            sound/interface/button1 
  618.                 show            setup_background 
  619.                 hide             weaponcontrols 
  620.                 hide            forcecontrols 
  621.                 show             attackcontrols 
  622.                 hide            movecontrols 
  623.                 hide            invcontrols 
  624.                 hide             quickcontrols 
  625.                 hide            joycontrols 
  626.                 hide            othercontrols 
  627.                 setitemcolor        weaponscontrolbutton         forecolor 0.64 0.65 1 1 
  628.                 setitemcolor        forcecontrolbutton         forecolor 0.64 0.65 1 1 
  629.                 setitemcolor        attackcontrolbutton         forecolor 1 1 1 1 
  630.                 setitemcolor        movementcontrolbutton         forecolor 0.64 0.65 1 1 
  631.                 setitemcolor        inventorycontrolbutton         forecolor 0.64 0.65 1 1 
  632.                 setitemcolor        quickcontrolbutton         forecolor 0.64 0.65 1 1 
  633.                 setitemcolor        mousejoystickcontrolbutton     forecolor 0.64 0.65 1 1 
  634.                 setitemcolor        othercontrolbutton         forecolor 0.64 0.65 1 1 
  635.             }
  636.         }
  637.  
  638.         // movement  button
  639.         itemDef 
  640.         {
  641.             name                movementcontrolbutton_glow
  642.             group                mods
  643.             style                WINDOW_STYLE_SHADER
  644.             rect                120 263 170 30
  645.             background            "gfx/menus/menu_blendbox2"            // Frame around button
  646.             forecolor            1 1 1 1
  647.             visible                0
  648.             decoration
  649.         }
  650.  
  651.         itemDef 
  652.         {
  653.             name                movementcontrolbutton
  654.             group                none
  655.             text                @MENUS0_MOVEMENT
  656.             type                ITEM_TYPE_BUTTON
  657.             style                WINDOW_STYLE_EMPTY
  658.             rect                120 263 170 30
  659.             font                3
  660.             textscale            0.9
  661.             textalignx            170
  662.             textaligny            5
  663.             textalign            ITEM_ALIGN_RIGHT
  664.             textstyle            3
  665.             forecolor            0.65 0.65 1 1
  666.             visible            1
  667.             descText            @MENUS0_CONFIGURE_MOVEMENT_KEYS
  668.  
  669.             mouseEnter 
  670.             { 
  671.                 show            movementcontrolbutton_glow
  672.             }
  673.             mouseExit 
  674.             { 
  675.                 hide            movementcontrolbutton_glow
  676.             }            
  677.             action 
  678.             { 
  679.                 play            sound/interface/button1 
  680.                 show            setup_background 
  681.                 hide             weaponcontrols 
  682.                 hide            forcecontrols 
  683.                 hide             attackcontrols 
  684.                 show            movecontrols 
  685.                 hide            invcontrols 
  686.                 hide             quickcontrols 
  687.                 hide            joycontrols 
  688.                 hide            othercontrols 
  689.                 setitemcolor        weaponscontrolbutton         forecolor 0.64 0.65 1 1 
  690.                 setitemcolor        forcecontrolbutton         forecolor 0.64 0.65 1 1 
  691.                 setitemcolor        attackcontrolbutton         forecolor 0.64 0.65 1 1 
  692.                 setitemcolor        movementcontrolbutton         forecolor 1 1 1 1 
  693.                 setitemcolor        inventorycontrolbutton         forecolor 0.64 0.65 1 1 
  694.                 setitemcolor        quickcontrolbutton         forecolor 0.64 0.65 1 1 
  695.                 setitemcolor        mousejoystickcontrolbutton     forecolor 0.64 0.65 1 1 
  696.                 setitemcolor        othercontrolbutton         forecolor 0.64 0.65 1 1 
  697.             }
  698.         }
  699.  
  700.         // inventory  button
  701.         itemDef 
  702.         {
  703.             name                inventorycontrolbutton_glow
  704.             group                mods
  705.             style                WINDOW_STYLE_SHADER
  706.             rect                120 293 170 30
  707.             background            "gfx/menus/menu_blendbox2"            // Frame around button
  708.             forecolor            1 1 1 1
  709.             visible                0
  710.             decoration
  711.         }
  712.  
  713.         itemDef 
  714.         {
  715.             name                inventorycontrolbutton
  716.             group                none
  717.             text                @MENUS1_INVENTORY
  718.             type                ITEM_TYPE_BUTTON
  719.             style                WINDOW_STYLE_EMPTY
  720.             rect                120 293 170 30
  721.             font                3
  722.             textscale            0.9
  723.             textalignx            170
  724.             textaligny            5
  725.             textalign            ITEM_ALIGN_RIGHT
  726.             textstyle            3
  727.             forecolor            0.65 0.65 1 1
  728.             visible            1
  729.             descText            @MENUS0_CONFIGURE_INVENTORY_KEYS
  730.  
  731.             mouseEnter 
  732.             { 
  733.                 show            inventorycontrolbutton_glow
  734.             }
  735.             mouseExit 
  736.             { 
  737.                 hide            inventorycontrolbutton_glow
  738.             }            
  739.             action 
  740.             { 
  741.                 play            sound/interface/button1
  742.                 show            setup_background 
  743.                 hide             weaponcontrols 
  744.                 hide            forcecontrols
  745.                 hide             attackcontrols
  746.                 hide            movecontrols 
  747.                 show            invcontrols 
  748.                 hide             quickcontrols 
  749.                 hide            joycontrols 
  750.                 hide            othercontrols 
  751.                 setitemcolor        weaponscontrolbutton         forecolor 0.64 0.65 1 1 
  752.                 setitemcolor        forcecontrolbutton         forecolor 0.64 0.65 1 1 
  753.                 setitemcolor        attackcontrolbutton         forecolor 0.64 0.65 1 1 
  754.                 setitemcolor        movementcontrolbutton         forecolor 0.64 0.65 1 1 
  755.                 setitemcolor        inventorycontrolbutton         forecolor 1 1 1 1 
  756.                 setitemcolor        quickcontrolbutton         forecolor 0.64 0.65 1 1 
  757.                 setitemcolor        mousejoystickcontrolbutton     forecolor 0.64 0.65 1 1 
  758.                 setitemcolor        othercontrolbutton         forecolor 0.64 0.65 1 1 
  759.             }
  760.         }
  761.  
  762.         // quick  button
  763.         itemDef 
  764.         {
  765.             name                quickcontrolbutton_glow
  766.             group                mods
  767.             style                WINDOW_STYLE_SHADER
  768.             rect                120 323 170 30
  769.             background            "gfx/menus/menu_blendbox2"            // Frame around button
  770.             forecolor            1 1 1 1
  771.             visible            0
  772.             decoration
  773.         }
  774.  
  775.         itemDef 
  776.         {
  777.             name                quickcontrolbutton
  778.             group                none
  779.             text                @MENUS1_QUICK_KEYS
  780.             type                ITEM_TYPE_BUTTON
  781.             style                WINDOW_STYLE_EMPTY
  782.             rect                120 323 170 30
  783.             font                3
  784.             textscale            0.9
  785.             textalignx            170
  786.             textaligny            5
  787.             textalign            ITEM_ALIGN_RIGHT
  788.             textstyle            3
  789.             forecolor            0.65 0.65 1 1
  790.             visible            1
  791.             descText            @MENUS1_CONFIGURE_QUICK_KEYS
  792.  
  793.             mouseEnter 
  794.             { 
  795.                 show            quickcontrolbutton_glow
  796.             }
  797.             mouseExit 
  798.             { 
  799.                 hide            quickcontrolbutton_glow
  800.             }            
  801.             action 
  802.             { 
  803.                 play            sound/interface/button1
  804.                 show            setup_background
  805.                 hide             weaponcontrols
  806.                 hide            forcecontrols
  807.                 hide             attackcontrols
  808.                 hide            movecontrols
  809.                 hide            invcontrols
  810.                 show             quickcontrols
  811.                 hide            joycontrols
  812.                 hide            othercontrols
  813.                 setitemcolor        weaponscontrolbutton         forecolor 0.64 0.65 1 1
  814.                 setitemcolor        forcecontrolbutton         forecolor 0.64 0.65 1 1
  815.                 setitemcolor        attackcontrolbutton         forecolor 0.64 0.65 1 1
  816.                 setitemcolor        movementcontrolbutton         forecolor 0.64 0.65 1 1
  817.                 setitemcolor        inventorycontrolbutton         forecolor 0.64 0.65 1 1
  818.                 setitemcolor        quickcontrolbutton         forecolor 1 1 1 1
  819.                 setitemcolor        mousejoystickcontrolbutton     forecolor 0.64 0.65 1 1
  820.                 setitemcolor        othercontrolbutton         forecolor 0.64 0.65 1 1
  821.             }
  822.         }
  823.  
  824.         // mousejoystick  button
  825.         itemDef 
  826.         {
  827.             name                mousejoystickcontrolbutton_glow
  828.             group                mods
  829.             style                WINDOW_STYLE_SHADER
  830.             rect                120 353 170 30
  831.             background            "gfx/menus/menu_blendbox2"            // Frame around button
  832.             forecolor            1 1 1 1
  833.             visible            0
  834.             decoration
  835.         }
  836.  
  837.         itemDef 
  838.         {
  839.             name                mousejoystickcontrolbutton
  840.             group                none
  841.             text                @MENUS1_MOUSE_JOYSTICK
  842.             type                ITEM_TYPE_BUTTON
  843.             style                WINDOW_STYLE_EMPTY
  844.             rect                120 353 170 30
  845.             font                3
  846.             textscale            0.9
  847.             textalignx            170
  848.             textaligny            5
  849.             textalign            ITEM_ALIGN_RIGHT
  850.             textstyle            3
  851.             forecolor            0.65 0.65 1 1
  852.             visible            1
  853.             descText            @MENUS0_CONFIGURE_MOUSE_AND_JOYSTICK
  854.  
  855.             mouseEnter 
  856.             { 
  857.                 show            mousejoystickcontrolbutton_glow
  858.             }
  859.             mouseExit 
  860.             { 
  861.                 hide            mousejoystickcontrolbutton_glow
  862.             }            
  863.             action 
  864.             { 
  865.                 play            sound/interface/button1
  866.                 show            setup_background
  867.                 hide             weaponcontrols
  868.                 hide            forcecontrols
  869.                 hide             attackcontrols
  870.                 hide            movecontrols
  871.                 hide            invcontrols
  872.                 hide             quickcontrols
  873.                 show            joycontrols
  874.                 hide            othercontrols
  875.                 setitemcolor        weaponscontrolbutton         forecolor 0.64 0.65 1 1
  876.                 setitemcolor        forcecontrolbutton         forecolor 0.64 0.65 1 1
  877.                 setitemcolor        attackcontrolbutton         forecolor 0.64 0.65 1 1
  878.                 setitemcolor        movementcontrolbutton         forecolor 0.64 0.65 1 1
  879.                 setitemcolor        inventorycontrolbutton         forecolor 0.64 0.65 1 1
  880.                 setitemcolor        quickcontrolbutton         forecolor 0.64 0.65 1 1
  881.                 setitemcolor        mousejoystickcontrolbutton     forecolor 1 1 1 1
  882.                 setitemcolor        othercontrolbutton         forecolor 0.64 0.65 1 1
  883.             }
  884.         }
  885.  
  886.         // other  button
  887.         itemDef 
  888.         {
  889.             name                othercontrolbutton_glow
  890.             group                mods
  891.             style                WINDOW_STYLE_SHADER
  892.             rect                120 383 170 30
  893.             background            "gfx/menus/menu_blendbox2"            // Frame around button
  894.             forecolor            1 1 1 1
  895.             visible            0
  896.             decoration
  897.         }
  898.  
  899.         itemDef 
  900.         {
  901.             name                othercontrolbutton
  902.             group                none
  903.             text                @MENUS1_OTHER
  904.             type                ITEM_TYPE_BUTTON
  905.             style                WINDOW_STYLE_EMPTY
  906.             rect                120 383 170 30
  907.             font                3
  908.             textscale            0.9
  909.             textalignx            170
  910.             textaligny            5
  911.             textalign            ITEM_ALIGN_RIGHT
  912.             textstyle            3
  913.             forecolor            0.65 0.65 1 1
  914.             visible            1
  915.             descText            @MENUS0_CONFIGURE_ADDITIONAL
  916.  
  917.             mouseEnter 
  918.             { 
  919.                 show            othercontrolbutton_glow
  920.             }
  921.             mouseExit 
  922.             { 
  923.                 hide            othercontrolbutton_glow
  924.             }            
  925.             action 
  926.             { 
  927.                 play            sound/interface/button1
  928.                 show            setup_background
  929.                 hide             weaponcontrols
  930.                 hide            forcecontrols
  931.                 hide             attackcontrols
  932.                 hide            movecontrols
  933.                 hide            invcontrols
  934.                 hide             quickcontrols
  935.                 hide            joycontrols
  936.                 show            othercontrols
  937.                 setitemcolor        weaponscontrolbutton         forecolor 0.64 0.65 1 1
  938.                 setitemcolor        forcecontrolbutton         forecolor 0.64 0.65 1 1
  939.                 setitemcolor        attackcontrolbutton         forecolor 0.64 0.65 1 1
  940.                 setitemcolor        movementcontrolbutton         forecolor 0.64 0.65 1 1
  941.                 setitemcolor        inventorycontrolbutton         forecolor 0.64 0.65 1 1
  942.                 setitemcolor        quickcontrolbutton         forecolor 0.64 0.65 1 1
  943.                 setitemcolor        mousejoystickcontrolbutton     forecolor 0.64 0.65 1 1
  944.                 setitemcolor        othercontrolbutton         forecolor 1 1 1 1
  945.             }
  946.         }
  947.  
  948.         itemDef 
  949.         {
  950.             name                setup_background
  951.             group                none
  952.             style                WINDOW_STYLE_SHADER
  953.             rect                300 171 300 250    
  954.             background            "gfx/menus/menu_box1"                    // Frame
  955.             forecolor            1 1 1 1
  956.             visible                0
  957.             decoration
  958.         }
  959.  
  960.         //----------------------------------------------------------------------------------------------
  961.         //
  962.         //    HIGHLIGHT BARS
  963.         //
  964.         //----------------------------------------------------------------------------------------------
  965.         itemDef
  966.         {
  967.             name                highlight1
  968.             group                highlights
  969.             style                WINDOW_STYLE_SHADER
  970.             rect                305 171 300 20
  971.             background            "gfx/menus/menu_blendbox"
  972.             forecolor            1 1 1 1
  973.             visible            0
  974.             decoration
  975.         }
  976.         
  977.         itemDef
  978.         {
  979.             name                highlight2
  980.             group                highlights
  981.             style                WINDOW_STYLE_SHADER
  982.             rect                305 191 300 20
  983.             background            "gfx/menus/menu_blendbox"
  984.             forecolor            1 1 1 1
  985.             visible            0
  986.             decoration
  987.         }
  988.         
  989.         itemDef
  990.         {
  991.             name                highlight3
  992.             group                highlights
  993.             style                WINDOW_STYLE_SHADER
  994.             rect                305 211 300 20
  995.             background            "gfx/menus/menu_blendbox"
  996.             forecolor            1 1 1 1
  997.             visible            0
  998.             decoration
  999.         }
  1000.         
  1001.         itemDef
  1002.         {
  1003.             name                highlight4
  1004.             group                highlights
  1005.             style                WINDOW_STYLE_SHADER
  1006.             rect                305 231 300 20
  1007.             background            "gfx/menus/menu_blendbox"
  1008.             forecolor            1 1 1 1
  1009.             visible            0
  1010.             decoration
  1011.         }
  1012.         
  1013.         itemDef
  1014.         {
  1015.             name                highlight5
  1016.             group                highlights
  1017.             style                WINDOW_STYLE_SHADER
  1018.             rect                305 251 300 20
  1019.             background            "gfx/menus/menu_blendbox"
  1020.             forecolor            1 1 1 1
  1021.             visible            0
  1022.             decoration
  1023.         }
  1024.         
  1025.         itemDef
  1026.         {
  1027.             name                highlight6
  1028.             group                highlights
  1029.             style                WINDOW_STYLE_SHADER
  1030.             rect                305 271 300 20
  1031.             background            "gfx/menus/menu_blendbox"
  1032.             forecolor            1 1 1 1
  1033.             visible            0
  1034.             decoration
  1035.         }
  1036.         
  1037.         itemDef
  1038.         {
  1039.             name                highlight7
  1040.             group                highlights
  1041.             style                WINDOW_STYLE_SHADER
  1042.             rect                305 291 300 20
  1043.             background            "gfx/menus/menu_blendbox"
  1044.             forecolor            1 1 1 1
  1045.             visible            0
  1046.             decoration
  1047.         }
  1048.         
  1049.         itemDef
  1050.         {
  1051.             name                highlight8
  1052.             group                highlights
  1053.             style                WINDOW_STYLE_SHADER
  1054.             rect                305 311 300 20
  1055.             background            "gfx/menus/menu_blendbox"
  1056.             forecolor            1 1 1 1
  1057.             visible            0
  1058.             decoration
  1059.         }
  1060.         
  1061.         itemDef
  1062.         {
  1063.             name                highlight9
  1064.             group                highlights
  1065.             style                WINDOW_STYLE_SHADER
  1066.             rect                305 331 300 20
  1067.             background            "gfx/menus/menu_blendbox"
  1068.             forecolor            1 1 1 1
  1069.             visible            0
  1070.             decoration
  1071.         }
  1072.         
  1073.         itemDef
  1074.         {
  1075.             name                highlight10
  1076.             group                highlights
  1077.             style                WINDOW_STYLE_SHADER
  1078.             rect                305 351 300 20
  1079.             background            "gfx/menus/menu_blendbox"
  1080.             forecolor            1 1 1 1
  1081.             visible            0
  1082.             decoration
  1083.         }
  1084.         
  1085.         itemDef
  1086.         {
  1087.             name                highlight11
  1088.             group                highlights
  1089.             style                WINDOW_STYLE_SHADER
  1090.             rect                305 371 300 20
  1091.             background            "gfx/menus/menu_blendbox"
  1092.             forecolor            1 1 1 1
  1093.             visible            0
  1094.             decoration
  1095.         }
  1096.         
  1097.         itemDef
  1098.         {
  1099.             name                highlight12
  1100.             group                highlights
  1101.             style                WINDOW_STYLE_SHADER
  1102.             rect                305 391 300 20
  1103.             background            "gfx/menus/menu_blendbox"
  1104.             forecolor            1 1 1 1
  1105.             visible            0
  1106.             decoration
  1107.         }
  1108.         
  1109.  
  1110.  
  1111.         //----------------------------------------------------------------------------------------------
  1112.         //
  1113.         //    WEAPON BINDING
  1114.         //
  1115.         //----------------------------------------------------------------------------------------------
  1116.         itemDef 
  1117.         {
  1118.             name                weapon1
  1119.             group                weaponcontrols
  1120.             type                ITEM_TYPE_BIND
  1121.             text                @MENUS1_STUN_BATON_LIGHTSABER
  1122.             cvar                "weapon 1"
  1123.             rect                305 171 300 20
  1124.             textalign            ITEM_ALIGN_RIGHT
  1125.             textalignx            151
  1126.             textaligny            -2
  1127.             font                2
  1128.             textscale            0.8
  1129.             forecolor            1 1 1 1
  1130.             visible            0
  1131.             descText            @MENUS1_READIES_THE_STUN_BATON
  1132.             action 
  1133.             { 
  1134.                 play            sound/interface/button1
  1135.             }
  1136.  
  1137.             mouseenter 
  1138.             { 
  1139.                 show            highlight1
  1140.                 show            keybindstatus
  1141.             }
  1142.             mouseexit 
  1143.             { 
  1144.                 hide            highlight1
  1145.                 hide            keybindstatus
  1146.             } 
  1147.         }
  1148.  
  1149.         itemDef 
  1150.         {
  1151.             name                weapon3
  1152.             group                weaponcontrols
  1153.             type                ITEM_TYPE_BIND
  1154.             text                @MENUS1_PISTOL
  1155.             cvar                "weapon 2"
  1156.             rect                305 191 300 20
  1157.             textalign            ITEM_ALIGN_RIGHT
  1158.             textalignx            151
  1159.             textaligny            -2
  1160.             font                2
  1161.             textscale            0.8
  1162.             forecolor            1 1 1 1
  1163.             visible            0
  1164.             descText            @MENUS1_READIES_THE_BRYAR_BLASTER
  1165.             action 
  1166.             { 
  1167.                 play            sound/interface/button1
  1168.             }
  1169.  
  1170.             mouseenter 
  1171.             { 
  1172.                 show            highlight2
  1173.                 show            keybindstatus
  1174.             }
  1175.             mouseexit 
  1176.             { 
  1177.                 hide            highlight2
  1178.                 hide            keybindstatus
  1179.             }
  1180.         }
  1181.  
  1182.         itemDef 
  1183.         {
  1184.             name                none
  1185.             group                weaponcontrols
  1186.             type                ITEM_TYPE_BIND
  1187.             text                @MENUS1_RIFLE
  1188.             cvar                "weapon 3"
  1189.             rect                305 211 300 20
  1190.             textalign            ITEM_ALIGN_RIGHT
  1191.             textalignx            151
  1192.             textaligny            -2
  1193.             font                2
  1194.             textscale            0.8
  1195.             forecolor            1 1 1 1
  1196.             visible            0
  1197.             descText            @MENUS1_READIES_THE_E_11_BLASTER
  1198.             action 
  1199.             { 
  1200.                 play            sound/interface/button1
  1201.             }
  1202.     
  1203.             mouseenter 
  1204.             { 
  1205.                 show            highlight3
  1206.                 show            keybindstatus
  1207.             }
  1208.             mouseexit 
  1209.             { 
  1210.                 hide            highlight3
  1211.                 hide            keybindstatus
  1212.             }
  1213.         }
  1214.  
  1215.         itemDef 
  1216.         {
  1217.             name                none
  1218.             group                weaponcontrols
  1219.             type                ITEM_TYPE_BIND
  1220.             text                @MENUS1_DISRUPTOR_RIFLE
  1221.             cvar                "weapon 4"
  1222.             rect                305 231 300 20
  1223.             textalign            ITEM_ALIGN_RIGHT
  1224.             textalignx            151
  1225.             textaligny            -2
  1226.             font                2
  1227.             textscale            0.8
  1228.             forecolor            1 1 1 1
  1229.             visible            0
  1230.             descText            @MENUS1_READIES_THE_TENLOSS_DXR_6
  1231.             action 
  1232.             { 
  1233.                 play            sound/interface/button1
  1234.             }
  1235.  
  1236.             mouseenter 
  1237.             { 
  1238.                 show            highlight4
  1239.                 show            keybindstatus
  1240.             }
  1241.             mouseexit 
  1242.             { 
  1243.                 hide            highlight4
  1244.                 hide            keybindstatus
  1245.             }
  1246.         }
  1247.  
  1248.         itemDef 
  1249.         {
  1250.             name                none
  1251.             group                weaponcontrols
  1252.             type                ITEM_TYPE_BIND
  1253.             text                @MENUS0_BOWCASTER
  1254.             cvar                "weapon 5"
  1255.             rect                305 251 300 20
  1256.             textalign            ITEM_ALIGN_RIGHT
  1257.             textalignx            151
  1258.             textaligny            -2
  1259.             font                2
  1260.             textscale            0.8
  1261.             forecolor            1 1 1 1
  1262.             visible            0
  1263.             descText            @MENUS1_READIES_THE_WOOKIEE_BOWCASTER
  1264.             action 
  1265.             { 
  1266.                 play            sound/interface/button1
  1267.             }
  1268.  
  1269.             mouseenter 
  1270.             { 
  1271.                 show            highlight5
  1272.                 show            keybindstatus
  1273.             }
  1274.             mouseexit 
  1275.             { 
  1276.                 hide            highlight5
  1277.                 hide            keybindstatus
  1278.             }
  1279.         }
  1280.  
  1281.         itemDef 
  1282.         {
  1283.             name                none
  1284.             group                weaponcontrols
  1285.             type                ITEM_TYPE_BIND
  1286.             text                @MENUS1_HEAVY_REPEATER
  1287.             cvar                "weapon 6"
  1288.             rect                305 271 300 20
  1289.             textalign            ITEM_ALIGN_RIGHT
  1290.             textalignx            151
  1291.             textaligny            -2
  1292.             font                2
  1293.             textscale            0.8
  1294.             forecolor            1 1 1 1
  1295.             visible            0
  1296.             descText            @MENUS1_READIES_THE_IMPERIAL
  1297.             action 
  1298.             { 
  1299.                 play            sound/interface/button1
  1300.             }
  1301.  
  1302.             mouseenter 
  1303.             { 
  1304.                 show            highlight6
  1305.                 show            keybindstatus
  1306.             }
  1307.             mouseexit 
  1308.             { 
  1309.                 hide            highlight6
  1310.                 hide            keybindstatus
  1311.             }
  1312.         }
  1313.         itemDef 
  1314.         {
  1315.             name                none
  1316.             group                weaponcontrols
  1317.             type                ITEM_TYPE_BIND
  1318.             text                @MENUS1_DEMP_2
  1319.             cvar                "weapon 7"
  1320.             rect                305 291 300 20
  1321.             textalign            ITEM_ALIGN_RIGHT
  1322.             textalignx            151
  1323.             textaligny            -2
  1324.             font                2
  1325.             textscale            0.8
  1326.             forecolor            1 1 1 1
  1327.             visible            0
  1328.             // appearance_slot        7
  1329.             descText            @MENUS1_READIES_THE_DEMP2_GUN
  1330.             action 
  1331.             { 
  1332.                 play            sound/interface/button1
  1333.             }
  1334.  
  1335.             mouseenter 
  1336.             { 
  1337.                 show            highlight7
  1338.                 show            keybindstatus
  1339.             }
  1340.             mouseexit 
  1341.             { 
  1342.                 hide            highlight7
  1343.                 hide            keybindstatus
  1344.             }
  1345.         }
  1346.         itemDef 
  1347.         {
  1348.             name                none
  1349.             group                weaponcontrols
  1350.             type                ITEM_TYPE_BIND
  1351.             text                @MENUS1_FLECHETTE
  1352.             cvar                "weapon 8"
  1353.             rect                305 311 300 20
  1354.             textalign            ITEM_ALIGN_RIGHT
  1355.             textalignx            151
  1356.             textaligny            -2
  1357.             font                2
  1358.             textscale            0.8
  1359.             forecolor            1 1 1 1
  1360.             visible            0
  1361.             // appearance_slot        8
  1362.             descText            @MENUS1_READIES_THE_GOLAN_ARMS
  1363.             action 
  1364.             { 
  1365.                 play            sound/interface/button1
  1366.             }
  1367.  
  1368.             mouseenter 
  1369.             { 
  1370.                 show            highlight8
  1371.                 show            keybindstatus
  1372.             }
  1373.             mouseexit 
  1374.             { 
  1375.                 hide            keybindstatus
  1376.                 hide            highlight8
  1377.             } 
  1378.         }
  1379.         itemDef 
  1380.         {
  1381.             name                none
  1382.             group                weaponcontrols
  1383.             type                ITEM_TYPE_BIND
  1384.             text                @MENUS1_MERR_SONN
  1385.             cvar                "weapon 9"
  1386.             rect                305 331 300 20
  1387.             textalign            ITEM_ALIGN_RIGHT
  1388.             textalignx            151
  1389.             textaligny            -2
  1390.             font                2
  1391.             textscale            0.8
  1392.             forecolor            1 1 1 1
  1393.             visible            0
  1394.             // appearance_slot        9
  1395.             descText            @MENUS1_READIES_THE_MERR_SONN
  1396.             action 
  1397.             { 
  1398.                 play            sound/interface/button1
  1399.             }
  1400.  
  1401.             mouseenter 
  1402.             { 
  1403.                 show            highlight9
  1404.                 show            keybindstatus
  1405.             }
  1406.             mouseexit 
  1407.             { 
  1408.                 hide            highlight9
  1409.                 hide            keybindstatus
  1410.             } 
  1411.         }
  1412.         itemDef 
  1413.         {
  1414.             name                none
  1415.             group                weaponcontrols
  1416.             type                ITEM_TYPE_BIND
  1417.             text                @MENUS1_THROWABLE_WEAPONS
  1418.             cvar                "weapon 10"
  1419.             rect                305 351 300 20
  1420.             textalign            ITEM_ALIGN_RIGHT
  1421.             textalignx            151
  1422.             textaligny            -2
  1423.             font                2
  1424.             textscale            0.8
  1425.             forecolor            1 1 1 1
  1426.             visible            0
  1427.             // appearance_slot        10
  1428.             descText            @MENUS1_TOGGLES_BETWEEN_DETONATORS
  1429.             action 
  1430.             { 
  1431.                 play            sound/interface/button1
  1432.             }
  1433.  
  1434.             mouseenter 
  1435.             { 
  1436.                 show            highlight10
  1437.                 show            keybindstatus
  1438.             }
  1439.             mouseexit 
  1440.             { 
  1441.                 hide            highlight10
  1442.                 hide            keybindstatus
  1443.             } 
  1444.         }
  1445.  
  1446.         itemDef 
  1447.         {
  1448.             name                none
  1449.             group                weaponcontrols
  1450.             type                ITEM_TYPE_BIND
  1451.             text                @MENUS1_NEXT_WEAPON
  1452.             cvar                "weapnext"
  1453.             rect                305 371 300 20
  1454.             textalign            ITEM_ALIGN_RIGHT
  1455.             textalignx            151
  1456.             textaligny            -2
  1457.             font                2
  1458.             textscale            0.8
  1459.             forecolor            1 1 1 1
  1460.             visible                0
  1461.             // appearance_slot        10
  1462.             descText            @MENUS1_SELECTS_THE_NEXT_WEAPON
  1463.             action 
  1464.             { 
  1465.                 play            sound/interface/button1
  1466.             }
  1467.  
  1468.             mouseenter 
  1469.             { 
  1470.                 show            highlight11
  1471.                 show            keybindstatus
  1472.             }
  1473.             mouseexit 
  1474.             { 
  1475.                 hide            highlight11
  1476.                 hide            keybindstatus
  1477.             } 
  1478.         }
  1479.  
  1480.         itemDef 
  1481.         {
  1482.             name                none
  1483.             group                weaponcontrols
  1484.             type                ITEM_TYPE_BIND
  1485.             text                @MENUS1_PREVIOUS_WEAPON
  1486.             cvar                "weapprev"
  1487.             rect                305 391 300 20
  1488.             textalign            ITEM_ALIGN_RIGHT
  1489.             textalignx            151
  1490.             textaligny            -2
  1491.             font                2
  1492.             textscale            0.8
  1493.             forecolor            1 1 1 1
  1494.             visible                0
  1495.             // appearance_slot        11
  1496.             descText            @MENUS1_SELECTS_THE_PREVIOUS
  1497.             action 
  1498.             { 
  1499.                 play            sound/interface/button1
  1500.             }
  1501.  
  1502.             mouseenter 
  1503.             { 
  1504.                 show            highlight12
  1505.                 show            keybindstatus
  1506.             }
  1507.             mouseexit 
  1508.             { 
  1509.                 hide            highlight12
  1510.                 hide            keybindstatus
  1511.             } 
  1512.         }
  1513.  
  1514.         //----------------------------------------------------------------------------------------------
  1515.         //
  1516.         //    FORCE BINDING
  1517.         //
  1518.         //----------------------------------------------------------------------------------------------
  1519.         itemDef 
  1520.         {
  1521.             name                force2
  1522.             group                forcecontrols
  1523.             type                ITEM_TYPE_BIND
  1524.             text                @MENUS0_FORCE_PUSH
  1525.             cvar                "force_throw"
  1526.             rect                305 171 300 20
  1527.             textalign            ITEM_ALIGN_RIGHT
  1528.             textalignx            151
  1529.             textaligny            -2
  1530.             font                2
  1531.             textscale            0.8
  1532.             forecolor            1 1 1 1
  1533.             visible            0
  1534.             // appearance_slot        1
  1535.             descText            @MENUS1_USES_FORCE_PUSH_ABILITY
  1536.             action 
  1537.             { 
  1538.                 play            sound/interface/button1
  1539.             }
  1540.  
  1541.             mouseenter 
  1542.             { 
  1543.                 show            highlight1
  1544.                 show            keybindstatus
  1545.             }
  1546.             mouseexit 
  1547.             { 
  1548.                 hide            highlight1
  1549.                 hide            keybindstatus
  1550.             }
  1551.         }
  1552.  
  1553.         itemDef 
  1554.         {
  1555.             name                force3
  1556.             group                forcecontrols
  1557.             type                ITEM_TYPE_BIND
  1558.             text                @MENUS0_FORCE_PULL
  1559.             cvar                "force_pull"
  1560.             rect                305 191 300 20
  1561.             textalign            ITEM_ALIGN_RIGHT
  1562.             textalignx            151
  1563.             textaligny            -2
  1564.             font                2
  1565.             textscale            0.8
  1566.             forecolor            1 1 1 1
  1567.             visible            0 
  1568.             // appearance_slot        2
  1569.             descText            @MENUS1_USES_FORCE_PULL_ABILITY
  1570.             action 
  1571.             { 
  1572.                 play            sound/interface/button1
  1573.             }
  1574.  
  1575.             mouseenter 
  1576.             { 
  1577.                 show            highlight2
  1578.                 show            keybindstatus
  1579.             }
  1580.             mouseexit 
  1581.             { 
  1582.                 hide            highlight2
  1583.                 hide            keybindstatus
  1584.             }
  1585.         }
  1586.  
  1587.         itemDef 
  1588.         {
  1589.             name                force4
  1590.             group                forcecontrols
  1591.             type                ITEM_TYPE_BIND
  1592.             text                @MENUS0_FORCE_SPEED
  1593.             cvar                "force_speed"
  1594.             rect                305 211 300 20
  1595.             textalign            ITEM_ALIGN_RIGHT
  1596.             textalignx            151
  1597.             textaligny            -2
  1598.             font                2
  1599.             textscale            0.8
  1600.             forecolor            1 1 1 1
  1601.             visible            0
  1602.             // appearance_slot        3
  1603.             descText            @MENUS1_USES_FORCE_SPEED_ABILITY
  1604.             action 
  1605.             { 
  1606.                 play            sound/interface/button1
  1607.             }
  1608.  
  1609.             mouseenter 
  1610.             { 
  1611.                 show            highlight3
  1612.                 show            keybindstatus
  1613.             }
  1614.             mouseexit 
  1615.             { 
  1616.                 hide            highlight3
  1617.                 hide            keybindstatus
  1618.             }
  1619.         }
  1620.  
  1621.         itemDef 
  1622.         {
  1623.             name                force5
  1624.             group                forcecontrols
  1625.             type                ITEM_TYPE_BIND
  1626.             text                @MENUS0_FORCE_HEAL
  1627.             cvar                "force_heal"
  1628.             rect                305 231 300 20
  1629.             textalign            ITEM_ALIGN_RIGHT
  1630.             textalignx            151
  1631.             textaligny            -2
  1632.             font                2
  1633.             textscale            0.8
  1634.             forecolor            1 1 1 1
  1635.             visible            0
  1636.             // appearance_slot        4
  1637.             descText            @MENUS1_USES_FORCE_HEAL_ABILITY
  1638.             action 
  1639.             { 
  1640.                 play            sound/interface/button1
  1641.             }
  1642.  
  1643.             mouseenter 
  1644.             { 
  1645.                 show            highlight4
  1646.                 show            keybindstatus
  1647.             }
  1648.             mouseexit 
  1649.             { 
  1650.                 hide            highlight4
  1651.                 hide            keybindstatus
  1652.             }
  1653.         }
  1654.  
  1655.         itemDef 
  1656.         {
  1657.             name                force6
  1658.             group                forcecontrols
  1659.             type                ITEM_TYPE_BIND
  1660.             text                @MENUS0_FORCE_GRIP
  1661.             cvar                "+force_grip"
  1662.             rect                305 251 300 20
  1663.             textalign            ITEM_ALIGN_RIGHT
  1664.             textalignx            151
  1665.             textaligny            -2
  1666.             font                2
  1667.             textscale            0.8
  1668.             forecolor            1 1 1 1
  1669.             visible            0
  1670.             // appearance_slot        5
  1671.             descText            @MENUS2_USES_FORCE_GRIP_ABILITY
  1672.             action 
  1673.             { 
  1674.                 play            sound/interface/button1
  1675.             }
  1676.  
  1677.             mouseenter 
  1678.             { 
  1679.                 show            highlight5
  1680.                 show            keybindstatus
  1681.             }
  1682.             mouseexit 
  1683.             { 
  1684.                 hide            highlight5
  1685.                 hide            keybindstatus
  1686.             }
  1687.         }
  1688.  
  1689.         itemDef 
  1690.         {
  1691.             name                force7
  1692.             group                forcecontrols
  1693.             type                ITEM_TYPE_BIND
  1694.             text                @MENUS0_FORCE_MINDTRICK
  1695.             cvar                "force_distract"
  1696.             rect                305 271 300 20
  1697.             textalign            ITEM_ALIGN_RIGHT
  1698.             textalignx            151
  1699.             textaligny            -2
  1700.             font                2
  1701.             textscale            0.8
  1702.             forecolor            1 1 1 1
  1703.             visible            0
  1704.             // appearance_slot        6
  1705.             descText            @MENUS2_USES_JEDI_MIND_TRICK
  1706.             action 
  1707.             { 
  1708.                 play            sound/interface/button1
  1709.             }
  1710.  
  1711.             mouseenter 
  1712.             { 
  1713.                 show            highlight6
  1714.                 show            keybindstatus
  1715.             }
  1716.             mouseexit 
  1717.             { 
  1718.                 hide            highlight6
  1719.                 hide            keybindstatus
  1720.             }
  1721.         }
  1722.  
  1723.         itemDef 
  1724.         {
  1725.             name                force8
  1726.             group                forcecontrols
  1727.             type                ITEM_TYPE_BIND
  1728.             text                @MENUS0_FORCE_LIGHTNING
  1729.             cvar                "+force_lightning"
  1730.             rect                305 291 300 20
  1731.             textalign            ITEM_ALIGN_RIGHT
  1732.             textalignx            151
  1733.             textaligny            -2
  1734.             font                2
  1735.             textscale            0.8
  1736.             forecolor            1 1 1 1
  1737.             visible            0
  1738.             // appearance_slot        7
  1739.             descText            @MENUS2_USES_FORCE_LIGHTNING
  1740.             action 
  1741.             { 
  1742.                 play            sound/interface/button1
  1743.             }
  1744.  
  1745.             mouseenter 
  1746.             { 
  1747.                 show            highlight7
  1748.                 show            keybindstatus
  1749.             }
  1750.             mouseexit 
  1751.             { 
  1752.                 hide            highlight7
  1753.                 hide            keybindstatus
  1754.             }
  1755.         }
  1756.  
  1757.         itemDef 
  1758.         {
  1759.             name                forcekeys
  1760.             group                forcecontrols
  1761.             type                ITEM_TYPE_BIND
  1762.             text                @MENUS1_USE_FORCE_POWER
  1763.             cvar                "+useforce"
  1764.             rect                305 331 300 20
  1765.             textalign            ITEM_ALIGN_RIGHT
  1766.             textalignx            151
  1767.             textaligny            -2
  1768.             font                2
  1769.             textscale            0.8
  1770.             forecolor            1 1 1 1
  1771.             visible            0 
  1772.             // appearance_slot        8
  1773.             descText            @MENUS1_USES_CURRENTLY_SELECTED
  1774.             action 
  1775.             { 
  1776.                 play            sound/interface/button1
  1777.             }
  1778.  
  1779.             mouseenter 
  1780.             { 
  1781.                 show            highlight9
  1782.                 show            keybindstatus
  1783.             }
  1784.             mouseexit 
  1785.             { 
  1786.                 hide            highlight9
  1787.                 hide            keybindstatus
  1788.             }
  1789.         }
  1790.  
  1791.         itemDef 
  1792.         {
  1793.             name                forcekeys
  1794.             group                forcecontrols
  1795.             type                ITEM_TYPE_BIND
  1796.             text                @MENUS1_FORCE_NEXT
  1797.             cvar                "forcenext"
  1798.             rect                305 351 300 20
  1799.             textalign            ITEM_ALIGN_RIGHT
  1800.             textalignx            151
  1801.             textaligny            -2
  1802.             font                2
  1803.             textscale            0.8
  1804.             forecolor            1 1 1 1
  1805.             visible            0 
  1806.             // appearance_slot        9
  1807.             descText            @MENUS1_SELECTS_NEXT_AVAILABLE
  1808.             action 
  1809.             { 
  1810.                 play            sound/interface/button1
  1811.             }
  1812.  
  1813.             mouseenter 
  1814.             { 
  1815.                 show            highlight10
  1816.                 show            keybindstatus
  1817.             }
  1818.             mouseexit 
  1819.             { 
  1820.                 hide            highlight10
  1821.                 hide            keybindstatus
  1822.             }
  1823.         }
  1824.  
  1825.         itemDef 
  1826.         {
  1827.             name                forcekeys
  1828.             group                forcecontrols
  1829.             type                ITEM_TYPE_BIND
  1830.             text                @MENUS1_FORCE_PREVIOUS
  1831.             cvar                "forceprev"
  1832.             rect                305 371 300 20
  1833.             textalign            ITEM_ALIGN_RIGHT
  1834.             textalignx            151
  1835.             textaligny            -2
  1836.             font                2
  1837.             textscale            0.8
  1838.             forecolor            1 1 1 1
  1839.             visible            0 
  1840.             // appearance_slot        10
  1841.             descText            @MENUS1_SELECTS_PREVIOUS_AVAILABLE
  1842.             action 
  1843.             { 
  1844.                 play            sound/interface/button1
  1845.             }
  1846.  
  1847.             mouseenter 
  1848.             { 
  1849.                 show            highlight11
  1850.                 show            keybindstatus
  1851.             }
  1852.             mouseexit 
  1853.             { 
  1854.                 hide            highlight11
  1855.                 hide            keybindstatus
  1856.             }
  1857.         }
  1858.  
  1859.  
  1860.         //----------------------------------------------------------------------------------------------
  1861.         //
  1862.         //    ATTACK/LOOK BINDING
  1863.         //
  1864.         //----------------------------------------------------------------------------------------------
  1865.         itemDef 
  1866.         {
  1867.             name                attacklook1
  1868.             group                attackcontrols
  1869.             type                ITEM_TYPE_BIND
  1870.             text                @MENUS1_ATTACK
  1871.             cvar                "+attack"
  1872.             rect                305 171 300 20
  1873.             textalign            ITEM_ALIGN_RIGHT
  1874.             textalignx            151
  1875.             textaligny            -2
  1876.             font                2
  1877.             textscale            0.8        
  1878.             forecolor            1 1 1 1
  1879.             visible            0
  1880.             // appearance_slot        1
  1881.             descText            @MENUS1_ATTACKS_WITH_READIED
  1882.             action 
  1883.             { 
  1884.                 play            sound/interface/button1
  1885.             }
  1886.  
  1887.             mouseenter 
  1888.             {
  1889.                 show            highlight1
  1890.                 show            keybindstatus
  1891.             }
  1892.             mouseexit 
  1893.             { 
  1894.                 hide            highlight1
  1895.                 hide            keybindstatus
  1896.             }
  1897.         }
  1898.  
  1899.         itemDef 
  1900.         {
  1901.             name                attacklook2
  1902.             group                attackcontrols
  1903.             type                ITEM_TYPE_BIND
  1904.             text                @MENUS1_ALT_ATTACK
  1905.             cvar                "+altattack"
  1906.             rect                305 191 300 20
  1907.             textalign            ITEM_ALIGN_RIGHT
  1908.             textalignx            151
  1909.             textaligny            -2
  1910.             font                2
  1911.             textscale            0.8        
  1912.             forecolor            1 1 1 1
  1913.             visible            0
  1914.             // appearance_slot        2
  1915.             descText            @MENUS1_ATTACKS_WITH_ALTERNATE
  1916.             action 
  1917.             { 
  1918.                 play            sound/interface/button1
  1919.             }
  1920.  
  1921.             mouseenter 
  1922.             { 
  1923.                 show            highlight2
  1924.                 show            keybindstatus
  1925.             }
  1926.             mouseexit 
  1927.             { 
  1928.                 hide            highlight2
  1929.                 hide            keybindstatus
  1930.             }
  1931.         }
  1932.  
  1933.         itemDef 
  1934.         {
  1935.             name                attacksaber
  1936.             group                attackcontrols
  1937.             type                ITEM_TYPE_BIND
  1938.             text                @MENUS1_LIGHTSABER_STYLE
  1939.             cvar                "saberAttackCycle"
  1940.             rect                305 211 300 20
  1941.             textalign            ITEM_ALIGN_RIGHT
  1942.             textalignx            151
  1943.             textaligny            -2
  1944.             font                2
  1945.             textscale            0.8        
  1946.             forecolor            1 1 1 1
  1947.             visible            0
  1948.             // appearance_slot        2
  1949.             descText            @MENUS1_CYCLES_BETWEEN_AVAILABLE
  1950.             action 
  1951.             { 
  1952.                 play            sound/interface/button1
  1953.             }
  1954.  
  1955.             mouseenter 
  1956.             { 
  1957.                 show            highlight3
  1958.                 show            keybindstatus
  1959.             }
  1960.             mouseexit 
  1961.             { 
  1962.                 hide            highlight3
  1963.                 hide            keybindstatus
  1964.             }
  1965.         }
  1966.  
  1967.         itemDef 
  1968.         {
  1969.             name                attacklook3
  1970.             group                attackcontrols
  1971.             type                ITEM_TYPE_BIND
  1972.             text                @MENUS1_USE
  1973.             cvar                "+use"
  1974.             rect                305 251 300 20
  1975.             textalign            ITEM_ALIGN_RIGHT
  1976.             textalignx            151
  1977.             textaligny            -2
  1978.             font                2
  1979.             textscale            0.8        
  1980.             forecolor            1 1 1 1
  1981.             visible            0 
  1982.             // appearance_slot        3
  1983.             descText            @MENUS1_ACTIVATES_WORLD_DEVICES
  1984.             action 
  1985.             { 
  1986.                 play            sound/interface/button1
  1987.             }
  1988.  
  1989.             mouseenter 
  1990.             { 
  1991.                 show            highlight5
  1992.                 show            keybindstatus
  1993.             }
  1994.             mouseexit 
  1995.             { 
  1996.                 hide            highlight5
  1997.                 hide            keybindstatus
  1998.             }
  1999.         }
  2000.  
  2001.         itemDef 
  2002.         {
  2003.             name                attacklook4
  2004.             group                attackcontrols
  2005.             type                ITEM_TYPE_BIND
  2006.             text                @MENUS0_LOOK_UP
  2007.             cvar                "+lookup"
  2008.             rect                305 291 300 20
  2009.             textalign            ITEM_ALIGN_RIGHT
  2010.             textalignx            151
  2011.             textaligny            -2
  2012.             font                2
  2013.             textscale            0.8        
  2014.             forecolor            1 1 1 1
  2015.             visible            0
  2016.             // appearance_slot        4
  2017.             descText            @MENUS1_TILTS_VIEW_UPWARDS
  2018.             action 
  2019.             { 
  2020.                 play            sound/interface/button1
  2021.             }
  2022.  
  2023.             mouseenter 
  2024.             { 
  2025.                 show            highlight7
  2026.                 show            keybindstatus
  2027.             }
  2028.             mouseexit 
  2029.             { 
  2030.                 hide            highlight7
  2031.                 hide            keybindstatus
  2032.             }
  2033.         }
  2034.  
  2035.  
  2036.         itemDef 
  2037.         {
  2038.             name                attacklook5
  2039.             group                attackcontrols
  2040.             type                ITEM_TYPE_BIND
  2041.             text                @MENUS0_LOOK_DOWN
  2042.             cvar                "+lookdown"
  2043.             rect                305 311 300 20
  2044.             textalign            ITEM_ALIGN_RIGHT
  2045.             textalignx            151
  2046.             textaligny            -2
  2047.             font                2
  2048.             textscale            0.8        
  2049.             forecolor            1 1 1 1
  2050.             visible            0
  2051.             // appearance_slot        5
  2052.             descText            @MENUS1_TILTS_VIEW_DOWNWARDS
  2053.             action 
  2054.             { 
  2055.                 play            sound/interface/button1
  2056.             }
  2057.  
  2058.             mouseenter 
  2059.             { 
  2060.                 show            highlight8
  2061.                 show            keybindstatus
  2062.             }
  2063.             mouseexit 
  2064.             { 
  2065.                 hide            highlight8
  2066.                 hide            keybindstatus
  2067.             }
  2068.         }
  2069.  
  2070.         itemDef 
  2071.         {
  2072.             name                attacklook
  2073.             group                attackcontrols
  2074.             type                ITEM_TYPE_BIND
  2075.             text                @MENUS1_MOUSE_LOOK
  2076.             cvar                "+mlook"
  2077.             rect                305 331 300 20
  2078.             textalign            ITEM_ALIGN_RIGHT
  2079.             textalignx            151
  2080.             textaligny            -2
  2081.             font                2
  2082.             textscale            0.8        
  2083.             forecolor            1 1 1 1
  2084.             visible            0
  2085.             // appearance_slot        6
  2086.             descText            @MENUS1_IF_HELD_ALLOWS_PLAYER
  2087.             action 
  2088.             { 
  2089.                 play            sound/interface/button1
  2090.             }
  2091.  
  2092.             mouseenter 
  2093.             { 
  2094.                 show            highlight9
  2095.                 show            keybindstatus
  2096.             }
  2097.             mouseexit 
  2098.             { 
  2099.                 hide            highlight9
  2100.                 hide            keybindstatus
  2101.             }
  2102.         }
  2103.  
  2104.         itemDef 
  2105.         {
  2106.             name                attacklook
  2107.             group                attackcontrols
  2108.             type                ITEM_TYPE_BIND
  2109.             text                @MENUS1_CENTERVIEW
  2110.             cvar                "centerview"
  2111.             rect                305 351 300 20
  2112.             textalign            ITEM_ALIGN_RIGHT
  2113.             textalignx            151
  2114.             textaligny            -2
  2115.             font                2
  2116.             textscale            0.8        
  2117.             forecolor            1 1 1 1
  2118.             visible            0
  2119.             // appearance_slot        6
  2120.             descText            @MENUS1_RETURNS_VIEW_TO_HORIZONTAL
  2121.             action 
  2122.             { 
  2123.                 play            sound/interface/button1
  2124.             }
  2125.  
  2126.             mouseenter 
  2127.             { 
  2128.                 show            highlight10
  2129.                 show            keybindstatus
  2130.             }
  2131.             mouseexit 
  2132.             { 
  2133.                 hide            highlight10
  2134.                 hide            keybindstatus
  2135.             }
  2136.         }
  2137.  
  2138.         itemDef 
  2139.         {
  2140.             name                attacklook
  2141.             group                attackcontrols
  2142.             type                ITEM_TYPE_BIND
  2143.             text                @MENUS0_3RD_PERSON
  2144.             cvar                "cg_thirdperson !"
  2145.             rect                305 391 300 20
  2146.             textalign            ITEM_ALIGN_RIGHT
  2147.             textalignx            151
  2148.             textaligny            -2
  2149.             font                2
  2150.             textscale            0.8        
  2151.             forecolor            1 1 1 1
  2152.             visible                0
  2153.             descText            @MENUS1_CHANGES_VIEW_BETWEEN
  2154.             action 
  2155.             { 
  2156.                 play            sound/interface/button1
  2157.             }
  2158.  
  2159.             mouseenter 
  2160.             { 
  2161.                 show            highlight12
  2162.                 show            keybindstatus
  2163.             }
  2164.             mouseexit 
  2165.             { 
  2166.                 hide            highlight12
  2167.                 hide            keybindstatus
  2168.             }
  2169.         }
  2170.  
  2171.  
  2172. // This key is no longer being used.
  2173.         itemDef 
  2174.         {
  2175.             name                quickkeys
  2176.             group                attackcontrols_obsolete
  2177.             type                ITEM_TYPE_BIND
  2178.             text                @MENUS1_RETURN_TO_VIEW
  2179.             cvar                "exitview"
  2180.             rect                305 371 300 20
  2181.             textalign            ITEM_ALIGN_RIGHT
  2182.             textalignx            151
  2183.             textaligny            -2
  2184.             font                2
  2185.             textscale            0.8        
  2186.             forecolor            1 1 1 1
  2187.             visible            0
  2188.             // appearance_slot        7
  2189.             descText            @MENUS2_RESTORES_VIEW_WHEN_OPERATING
  2190.             action 
  2191.             { 
  2192.                 play            sound/interface/button1
  2193.             }
  2194.  
  2195.             mouseenter 
  2196.             { 
  2197.                 show            highlight11
  2198.                 show            keybindstatus
  2199.             }
  2200.             mouseexit 
  2201.             { 
  2202.                 hide            highlight11
  2203.                 hide            keybindstatus
  2204.             }
  2205.         }
  2206.  
  2207.         //----------------------------------------------------------------------------------------------
  2208.         //
  2209.         //    MOVEMENT BINDING
  2210.         //
  2211.         //----------------------------------------------------------------------------------------------
  2212.         itemDef 
  2213.         {
  2214.             name                movement1
  2215.             group                movecontrols
  2216.             type                ITEM_TYPE_BIND
  2217.             text                @MENUS1_WALK_FORWARD
  2218.             cvar                "+forward"
  2219.             rect                305 171 300 20
  2220.             textalign            ITEM_ALIGN_RIGHT
  2221.             textalignx            151 
  2222.             textaligny            -2
  2223.             font                2
  2224.             textscale            0.8
  2225.             forecolor            1 1 1 1
  2226.             visible            0
  2227.             // appearance_slot        1
  2228.             descText            @MENUS1_MOVES_PLAYER_FORWARD
  2229.             action 
  2230.             { 
  2231.                 play            sound/interface/button1
  2232.             }
  2233.  
  2234.             mouseenter 
  2235.             {
  2236.                 show            highlight1
  2237.                 show            keybindstatus
  2238.             }
  2239.             mouseexit 
  2240.             { 
  2241.                 hide            highlight1
  2242.                 hide            keybindstatus
  2243.             }
  2244.         }
  2245.  
  2246.  
  2247.         itemDef 
  2248.         {
  2249.             name                movement2
  2250.             group                movecontrols
  2251.             type                ITEM_TYPE_BIND
  2252.             text                @MENUS1_BACKPEDAL
  2253.             cvar                "+back"
  2254.             rect                305 191 300 20
  2255.             textalign            ITEM_ALIGN_RIGHT
  2256.             textalignx            151 
  2257.             textaligny            -2
  2258.             font                2
  2259.             textscale            0.8
  2260.             forecolor            1 1 1 1
  2261.             visible            0
  2262.             // appearance_slot        2
  2263.             descText            @MENUS1_MOVES_PLAYER_BACKWARD
  2264.             action 
  2265.             { 
  2266.                 play            sound/interface/button1
  2267.             }
  2268.  
  2269.             mouseenter 
  2270.             {
  2271.                 show            highlight2
  2272.                 show            keybindstatus
  2273.             }
  2274.             mouseexit 
  2275.             { 
  2276.                 hide            highlight2
  2277.                 hide            keybindstatus
  2278.             }
  2279.         }
  2280.  
  2281.         itemDef 
  2282.         {
  2283.             name                movement3
  2284.             group                movecontrols
  2285.             type                ITEM_TYPE_BIND
  2286.             text                @MENUS1_TURN_LEFT
  2287.             cvar                "+left"
  2288.             rect                305 211 300 20
  2289.             textalign            ITEM_ALIGN_RIGHT
  2290.             textalignx            151 
  2291.             textaligny            -2
  2292.             font                2
  2293.             textscale            0.8
  2294.             forecolor            1 1 1 1
  2295.             visible            0
  2296.             // appearance_slot        3
  2297.             descText            @MENUS1_ROTATES_PLAYER_LEFT
  2298.             action 
  2299.             { 
  2300.                 play            sound/interface/button1
  2301.             }
  2302.  
  2303.             mouseenter 
  2304.             {
  2305.                 show            highlight3
  2306.                 show            keybindstatus
  2307.             }
  2308.             mouseexit 
  2309.             { 
  2310.                 hide            highlight3
  2311.                 hide            keybindstatus
  2312.             }
  2313.         }
  2314.  
  2315.         itemDef 
  2316.         {
  2317.             name                movement4
  2318.             group                movecontrols
  2319.             type                ITEM_TYPE_BIND
  2320.             text                @MENUS1_TURN_RIGHT
  2321.             cvar                "+right"
  2322.             rect                305 231 300 20
  2323.             textalign            ITEM_ALIGN_RIGHT
  2324.             textalignx            151 
  2325.             textaligny            -2
  2326.             font                2
  2327.             textscale            0.8
  2328.             forecolor            1 1 1 1
  2329.             visible            0 
  2330.             // appearance_slot        4
  2331.             descText            @MENUS1_ROTATES_PLAYER_RIGHT
  2332.             action 
  2333.             { 
  2334.                 play            sound/interface/button1
  2335.             }
  2336.  
  2337.             mouseenter 
  2338.             {
  2339.                 show            highlight4
  2340.                 show            keybindstatus
  2341.             }
  2342.             mouseexit 
  2343.             { 
  2344.                 hide            highlight4
  2345.                 hide            keybindstatus
  2346.             }
  2347.         }
  2348.  
  2349.         itemDef 
  2350.         {
  2351.             name                movement
  2352.             group                movecontrols
  2353.             type                ITEM_TYPE_BIND
  2354.             text                @MENUS1_RUN_WALK
  2355.             cvar                "+speed"
  2356.             rect                305 251 300 20
  2357.             textalign            ITEM_ALIGN_RIGHT
  2358.             textalignx            151 
  2359.             textaligny            -2
  2360.             font                2
  2361.             textscale            0.8
  2362.             forecolor            1 1 1 1
  2363.             visible            0 
  2364.             // appearance_slot        5
  2365.             descText            @MENUS1_IF_HELD_TOGGLES_BETWEEN
  2366.             action 
  2367.             { 
  2368.                 play            sound/interface/button1
  2369.             }
  2370.  
  2371.             mouseenter 
  2372.             {
  2373.                 show            highlight5
  2374.                 show            keybindstatus
  2375.             }
  2376.             mouseexit 
  2377.             { 
  2378.                 hide            highlight5
  2379.                 hide            keybindstatus
  2380.             }
  2381.         }
  2382.  
  2383.         itemDef 
  2384.         {
  2385.             name                movement
  2386.             group                movecontrols
  2387.             type                ITEM_TYPE_BIND
  2388.             text                @MENUS1_STEP_LEFT
  2389.             cvar                "+moveleft"
  2390.             rect                305 271 300 20
  2391.             textalign            ITEM_ALIGN_RIGHT
  2392.             textalignx            151 
  2393.             textaligny            -2
  2394.             font                2
  2395.             textscale            0.8
  2396.             forecolor            1 1 1 1
  2397.             visible            0
  2398.             // appearance_slot        6
  2399.             descText            @MENUS1_STEPS_PLAYER_TO_THE_LEFT
  2400.  
  2401.             action 
  2402.             { 
  2403.                 play            sound/interface/button1
  2404.             }
  2405.             mouseenter 
  2406.             {
  2407.                 show            highlight6
  2408.                 show            keybindstatus
  2409.             }
  2410.             mouseexit 
  2411.             { 
  2412.                 hide            highlight6
  2413.                 hide            keybindstatus
  2414.             }
  2415.         }
  2416.  
  2417.         itemDef 
  2418.         {
  2419.             name                movement
  2420.             group                movecontrols
  2421.             type                ITEM_TYPE_BIND
  2422.             text                @MENUS1_STEP_RIGHT
  2423.             cvar                "+moveright"
  2424.             rect                305 291 300 20
  2425.             textalign            ITEM_ALIGN_RIGHT
  2426.             textalignx            151 
  2427.             textaligny            -2
  2428.             font                2
  2429.             textscale            0.8
  2430.             forecolor            1 1 1 1
  2431.             visible            0
  2432.             // appearance_slot        7
  2433.             descText            @MENUS1_STEPS_PLAYER_TO_THE_RIGHT
  2434.             action 
  2435.             { 
  2436.                 play            sound/interface/button1
  2437.             }
  2438.  
  2439.             mouseenter 
  2440.             {
  2441.                 show            highlight7
  2442.                 show            keybindstatus
  2443.             }
  2444.             mouseexit 
  2445.             { 
  2446.                 hide            highlight7
  2447.                 hide            keybindstatus
  2448.             }
  2449.         }
  2450.  
  2451.         itemDef 
  2452.         {
  2453.             name                movement
  2454.             group                movecontrols
  2455.             type                ITEM_TYPE_BIND
  2456.             text                @MENUS1_SIDESTEP_TURN
  2457.             cvar                "+strafe"
  2458.             rect                305 311 300 20
  2459.             textalign            ITEM_ALIGN_RIGHT
  2460.             textalignx            151 
  2461.             textaligny            -2
  2462.             font                2
  2463.             textscale            0.8
  2464.             forecolor            1 1 1 1
  2465.             visible            0 
  2466.             // appearance_slot        8
  2467.             descText            @MENUS1_HELD_ALLOWS_PLAYER_TO
  2468.             action 
  2469.             { 
  2470.                 play            sound/interface/button1
  2471.             }
  2472.  
  2473.             mouseenter 
  2474.             {
  2475.                 show            highlight8
  2476.                 show            keybindstatus
  2477.             }
  2478.             mouseexit 
  2479.             { 
  2480.                 hide            highlight8
  2481.                 hide            keybindstatus
  2482.             }
  2483.         }
  2484.  
  2485.         itemDef 
  2486.         {
  2487.             name                movement
  2488.             group                movecontrols
  2489.             type                ITEM_TYPE_BIND
  2490.             text                @MENUS1_UP_JUMP
  2491.             cvar                "+moveup"
  2492.             rect                305 331 300 20
  2493.             textalign            ITEM_ALIGN_RIGHT
  2494.             textalignx            151 
  2495.             textaligny            -2
  2496.             font                2
  2497.             textscale            0.8
  2498.             forecolor            1 1 1 1
  2499.             visible            0
  2500.             // appearance_slot        9
  2501.             descText            @MENUS1_MAKES_PLAYER_JUMP_IF
  2502.             action 
  2503.             { 
  2504.                 play            sound/interface/button1
  2505.             }
  2506.  
  2507.             mouseenter 
  2508.             {
  2509.                 show            highlight9
  2510.                 show            keybindstatus
  2511.             }
  2512.             mouseexit 
  2513.             { 
  2514.                 hide            highlight9
  2515.                 hide            keybindstatus
  2516.             }
  2517.         }
  2518.  
  2519.         itemDef 
  2520.         {
  2521.             name                movement
  2522.             group                movecontrols
  2523.             type                ITEM_TYPE_BIND
  2524.             text                @MENUS1_DOWN_CROUCH
  2525.             cvar                "+movedown"
  2526.             rect                305 351 300 20
  2527.             textalign            ITEM_ALIGN_RIGHT
  2528.             textalignx            151 
  2529.             textaligny            -2
  2530.             font                2
  2531.             textscale            0.8
  2532.             forecolor            1 1 1 1
  2533.             visible            0
  2534.             // appearance_slot        10
  2535.             descText            @MENUS1_MAKES_PLAYER_CROUCH_TO
  2536.             action 
  2537.             { 
  2538.                 play            sound/interface/button1
  2539.             }
  2540.  
  2541.             mouseenter 
  2542.             {
  2543.                 show            highlight10
  2544.                 show            keybindstatus
  2545.             }
  2546.             mouseexit 
  2547.             { 
  2548.                 hide            highlight10
  2549.                 hide            keybindstatus
  2550.             }
  2551.         }
  2552.  
  2553.         itemDef 
  2554.         {
  2555.             name                movement
  2556.             group                movecontrols
  2557.             text                @MENUS2_HOLD_USE_PLUS_STRAFE
  2558.             font                2
  2559.             textscale            0.8
  2560.             rect                305 391 300 20
  2561.             textalign            ITEM_ALIGN_CENTER
  2562.             textalignx            150 
  2563.             textaligny            -2
  2564.             forecolor            0.7 0.7 0.7 1
  2565.             visible            0
  2566.             // appearance_slot        11
  2567.             decoration
  2568.         }
  2569.  
  2570.         //----------------------------------------------------------------------------------------------
  2571.         //
  2572.         //    INVENTORY BINDING
  2573.         //
  2574.         //----------------------------------------------------------------------------------------------
  2575.         itemDef 
  2576.         {
  2577.             name                inventory1
  2578.             group                invcontrols
  2579.             type                ITEM_TYPE_BIND
  2580.             text                @MENUS1_ELECTROBINOCULARS
  2581.             cvar                "zoom"
  2582.             rect                305 191 300 20
  2583.             textalign            ITEM_ALIGN_RIGHT
  2584.             textalignx            151
  2585.             textaligny            -2
  2586.             font                2
  2587.             textscale            0.8 
  2588.             forecolor            1 1 1 1
  2589.             visible            0
  2590.             // appearance_slot        1
  2591.             descText            @MENUS1_ACTIVATES_NEURO_SAAV
  2592.             action 
  2593.             { 
  2594.                 play            sound/interface/button1
  2595.             }
  2596.  
  2597.             mouseenter 
  2598.             { 
  2599.                 show            highlight2
  2600.                 show            keybindstatus
  2601.             }
  2602.             mouseexit 
  2603.             { 
  2604.                 hide            highlight2
  2605.                 hide            keybindstatus
  2606.             } 
  2607.         }
  2608.  
  2609.         itemDef 
  2610.         {
  2611.             name                inventory2
  2612.             group                invcontrols
  2613.             type                ITEM_TYPE_BIND
  2614.             text                @MENUS1_BACTA_CANISTER
  2615.             cvar                "use_bacta"
  2616.             rect                305 211 300 20
  2617.             textalign            ITEM_ALIGN_RIGHT
  2618.             textalignx            151
  2619.             textaligny            -2
  2620.             font                2
  2621.             textscale            0.8 
  2622.             forecolor            1 1 1 1
  2623.             visible            0
  2624.             // appearance_slot        2
  2625.             descText            @MENUS1_ACTIVATES_BIOTECH_BACTA
  2626.             action 
  2627.             { 
  2628.                 play            sound/interface/button1
  2629.             }
  2630.  
  2631.             mouseenter 
  2632.             { 
  2633.                 show            highlight3
  2634.                 show            keybindstatus
  2635.             }
  2636.             mouseexit 
  2637.             { 
  2638.                 hide            highlight3
  2639.                 hide            keybindstatus
  2640.             } 
  2641.         }
  2642.  
  2643.         itemDef 
  2644.         {
  2645.             name                inventory3
  2646.             group                invcontrols
  2647.             type                ITEM_TYPE_BIND
  2648.             text                @MENUS0_SEEKER
  2649.             cvar                use_seeker
  2650.             rect                305 231 300 20
  2651.             textalign            ITEM_ALIGN_RIGHT
  2652.             textalignx            151
  2653.             textaligny            -2
  2654.             font                2
  2655.             textscale            0.8 
  2656.             forecolor            1 1 1 1
  2657.             visible            0
  2658.             // appearance_slot        3
  2659.             descText            @MENUS1_ACTIVATES_ARAKYD_MARK
  2660.             action 
  2661.             { 
  2662.                 play            sound/interface/button1
  2663.             }
  2664.  
  2665.             mouseenter 
  2666.             { 
  2667.                 show            highlight4
  2668.                 show            keybindstatus
  2669.             }
  2670.             mouseexit 
  2671.             { 
  2672.                 hide            highlight4
  2673.                 hide            keybindstatus
  2674.             } 
  2675.         }
  2676.  
  2677.         itemDef 
  2678.         {
  2679.             name                inventory4
  2680.             group                invcontrols
  2681.             type                ITEM_TYPE_BIND
  2682.             text                @MENUS1_LIGHT_AMP_GOGGLES
  2683.             cvar                "use_lightamp_goggles"
  2684.             rect                305 251 300 20
  2685.             textalign            ITEM_ALIGN_RIGHT
  2686.             textalignx            151
  2687.             textaligny            -2
  2688.             font                2
  2689.             textscale            0.8 
  2690.             forecolor            1 1 1 1
  2691.             visible            0
  2692.             // appearance_slot        4
  2693.             descText            @MENUS2_ACTIVATES_LIGHT_AMPLIFICATION
  2694.             action 
  2695.             { 
  2696.                 play            sound/interface/button1
  2697.             }
  2698.  
  2699.             mouseenter 
  2700.             { 
  2701.                 show            highlight5
  2702.                 show            keybindstatus
  2703.             }
  2704.             mouseexit 
  2705.             { 
  2706.                 hide            highlight5
  2707.                 hide            keybindstatus
  2708.             } 
  2709.         }
  2710.  
  2711.         itemDef 
  2712.         {
  2713.             name                inventory5
  2714.             group                invcontrols
  2715.             type                ITEM_TYPE_BIND
  2716.             text                @MENUS1_ASSAULT_SENTRY
  2717.             cvar                "use_sentry"
  2718.             rect                305 271 300 20
  2719.             textalign            ITEM_ALIGN_RIGHT
  2720.             textalignx            151
  2721.             textaligny            -2
  2722.             font                2
  2723.             textscale            0.8 
  2724.             forecolor            1 1 1 1
  2725.             visible            0
  2726.             // appearance_slot        5
  2727.             descText            @MENUS1_ACTIVATES_PORTABLE_ASSAULT
  2728.             action 
  2729.             { 
  2730.                 play            sound/interface/button1
  2731.             }
  2732.  
  2733.             mouseenter 
  2734.             { 
  2735.                 show            highlight6
  2736.                 show            keybindstatus
  2737.             }
  2738.             mouseexit 
  2739.             { 
  2740.                 hide            highlight6
  2741.                 hide            keybindstatus
  2742.             } 
  2743.         }
  2744.  
  2745.         itemDef 
  2746.         {
  2747.             name                inventorykeys
  2748.             group                invcontrols
  2749.             type                ITEM_TYPE_BIND
  2750.             text                @MENUS1_USE_HELD_ITEM
  2751.             cvar                "invuse"
  2752.             rect                305 311 300 20
  2753.             textalign            ITEM_ALIGN_RIGHT
  2754.             textalignx            151
  2755.             textaligny            -2
  2756.             font                2
  2757.             textscale            0.8 
  2758.             forecolor            1 1 1 1
  2759.             visible            0 
  2760.             // appearance_slot        6
  2761.             descText            @MENUS1_ACTIVATES_CURRENTLY_SELECTED
  2762.             action 
  2763.             { 
  2764.                 play            sound/interface/button1
  2765.             }
  2766.  
  2767.             mouseenter 
  2768.             { 
  2769.                 show            highlight8
  2770.                 show            keybindstatus
  2771.             }
  2772.             mouseexit 
  2773.             { 
  2774.                 hide            highlight8
  2775.                 hide            keybindstatus
  2776.             }
  2777.         }
  2778.  
  2779.         itemDef 
  2780.         {
  2781.             name                inventorykeys
  2782.             group                invcontrols
  2783.             type                ITEM_TYPE_BIND
  2784.             text                @MENUS1_NEXT_INVENTORY
  2785.             cvar                "invnext"
  2786.             rect                305 331 300 20
  2787.             textalign            ITEM_ALIGN_RIGHT
  2788.             textalignx            151
  2789.             textaligny            -2
  2790.             font                2
  2791.             textscale            0.8 
  2792.             forecolor            1 1 1 1
  2793.             visible            0 
  2794.             // appearance_slot        6
  2795.             descText            @MENUS1_SELECTS_NEXT_USABLE_ITEM
  2796.             action 
  2797.             { 
  2798.                 play            sound/interface/button1
  2799.             }
  2800.  
  2801.             mouseenter 
  2802.             { 
  2803.                 show            highlight9
  2804.                 show            keybindstatus
  2805.             }
  2806.             mouseexit 
  2807.             { 
  2808.                 hide            highlight9
  2809.                 hide            keybindstatus
  2810.             }
  2811.         }
  2812.  
  2813.         itemDef 
  2814.         {
  2815.             name                inventorykeys
  2816.             group                invcontrols
  2817.             type                ITEM_TYPE_BIND
  2818.             text                @MENUS1_PREV_INVENTORY
  2819.             cvar                "invprev"
  2820.             rect                305 351 300 20
  2821.             textalign            ITEM_ALIGN_RIGHT
  2822.             textalignx            151
  2823.             textaligny            -2
  2824.             font                2
  2825.             textscale            0.8 
  2826.             forecolor            1 1 1 1
  2827.             visible            0 
  2828.             // appearance_slot        6
  2829.             descText            @MENUS1_SELECTS_PREVIOUS_USABLE
  2830.             action 
  2831.             { 
  2832.                 play            sound/interface/button1
  2833.             }
  2834.  
  2835.             mouseenter 
  2836.             { 
  2837.                 show            highlight10
  2838.                 show            keybindstatus
  2839.             }
  2840.             mouseexit 
  2841.             { 
  2842.                 hide            highlight10
  2843.                 hide            keybindstatus
  2844.             }
  2845.         }
  2846.  
  2847.  
  2848.         //----------------------------------------------------------------------------------------------
  2849.         //
  2850.         //    QUICK KEY BINDING
  2851.         //
  2852.         //----------------------------------------------------------------------------------------------
  2853.         itemDef 
  2854.         {
  2855.             name                quickkeys1
  2856.             group                quickcontrols
  2857.             type                ITEM_TYPE_BIND
  2858.             text                @MENUS3_DATAPAD
  2859.             cvar                "datapad"
  2860.             rect                305 191 305 20
  2861.             textalign            ITEM_ALIGN_RIGHT
  2862.             textalignx            151
  2863.             textaligny            -2
  2864.             font                2
  2865.             textscale            0.8        
  2866.             forecolor            1 1 1 1
  2867.             visible            0 
  2868.             // appearance_slot        1
  2869.             descText            @MENUS2_CHECK_DATAPAD_FOR_MISSION
  2870.             action 
  2871.             { 
  2872.                 play            sound/interface/button1
  2873.             }
  2874.  
  2875.             mouseenter 
  2876.             { 
  2877.                 show            highlight2
  2878.                 show            keybindstatus
  2879.             }
  2880.             mouseexit 
  2881.             { 
  2882.                 hide            highlight2
  2883.                 hide            keybindstatus
  2884.             }
  2885.         }
  2886.  
  2887.         itemDef 
  2888.         {
  2889.             name                quickkeys
  2890.             group                quickcontrols
  2891.             type                ITEM_TYPE_BIND
  2892.             text                @MENUS1_SAVE_MENU
  2893.             cvar                "uimenu ingamesavemenu"
  2894.             rect                305 231 305 20
  2895.             textalign            ITEM_ALIGN_RIGHT
  2896.             textalignx            151
  2897.             textaligny            -2
  2898.             font                2
  2899.             textscale            0.8        
  2900.             forecolor            1 1 1 1
  2901.             visible            0 
  2902.             // appearance_slot        3
  2903.             descText            @MENUS2_BRINGS_UP_SAVE_GAME_MENU
  2904.             action 
  2905.             { 
  2906.                 play            sound/interface/button1
  2907.             }
  2908.  
  2909.             mouseenter 
  2910.             { 
  2911.                 show            highlight4
  2912.                 show            keybindstatus
  2913.             }
  2914.             mouseexit 
  2915.             { 
  2916.                 hide            highlight4
  2917.                 hide            keybindstatus
  2918.             }
  2919.         }
  2920.  
  2921.         itemDef 
  2922.         {
  2923.             name                quickkeys
  2924.             group                quickcontrols
  2925.             type                ITEM_TYPE_BIND
  2926.             text                @MENUS1_LOAD_MENU
  2927.             cvar                "uimenu ingameloadmenu"
  2928.             rect                305 251 305 20
  2929.             textalign            ITEM_ALIGN_RIGHT
  2930.             textalignx            151
  2931.             textaligny            -2
  2932.             font                2
  2933.             textscale            0.8        
  2934.             forecolor            1 1 1 1
  2935.             visible            0 
  2936.             // appearance_slot        4
  2937.             descText            @MENUS2_BRINGS_UP_LOAD_GAME_MENU
  2938.  
  2939.             action 
  2940.             { 
  2941.                 play            sound/interface/button1
  2942.             }
  2943.             mouseenter 
  2944.             { 
  2945.                 show            highlight5
  2946.                 show            keybindstatus
  2947.             }
  2948.             mouseexit 
  2949.             { 
  2950.                 hide            highlight5
  2951.                 hide            keybindstatus
  2952.             }
  2953.         }
  2954.  
  2955.         itemDef 
  2956.         {
  2957.             name                quickkeys
  2958.             group                quickcontrols
  2959.             type                ITEM_TYPE_BIND
  2960.             text                @MENUS1_INSTANT_SAVE
  2961.             cvar                "save quik*"
  2962.             rect                305 271 305 20
  2963.             textalign            ITEM_ALIGN_RIGHT
  2964.             textalignx            151
  2965.             textaligny            -2
  2966.             font                2
  2967.             textscale            0.8        
  2968.             forecolor            1 1 1 1
  2969.             visible            0
  2970.             // appearance_slot        5
  2971.             descText            @MENUS2_AUTOMATICALLY_SAVES_GAME
  2972.  
  2973.             action 
  2974.             { 
  2975.                 play            sound/interface/button1
  2976.             }
  2977.             mouseenter 
  2978.             { 
  2979.                 show            highlight6
  2980.                 show            keybindstatus
  2981.             }
  2982.             mouseexit 
  2983.             { 
  2984.                 hide            highlight6
  2985.                 hide            keybindstatus
  2986.             }
  2987.         }
  2988.         
  2989.         itemDef 
  2990.         {
  2991.             name                quickkeys
  2992.             group                quickcontrols
  2993.             type                ITEM_TYPE_BIND
  2994.             text                @MENUS1_INSTANT_LOAD
  2995.             cvar                "load quik"
  2996.             rect                305 291 305 20
  2997.             textalign            ITEM_ALIGN_RIGHT
  2998.             textalignx            151
  2999.             textaligny            -2
  3000.             font                2
  3001.             textscale            0.8        
  3002.             forecolor            1 1 1 1
  3003.             visible            0
  3004.             // appearance_slot        6
  3005.             descText            @MENUS2_AUTOMATICALLY_LOADS_GAME
  3006.  
  3007.             action 
  3008.             { 
  3009.                 play            sound/interface/button1
  3010.             }
  3011.             mouseenter 
  3012.             { 
  3013.                 show            highlight7
  3014.                 show            keybindstatus
  3015.             }
  3016.             mouseexit 
  3017.             { 
  3018.                 hide            highlight7
  3019.                 hide            keybindstatus
  3020.             }
  3021.         }
  3022.  
  3023.  
  3024.         //----------------------------------------------------------------------------------------------
  3025.         //
  3026.         //    MOUSE/JOYSTICK KEY BINDING
  3027.         //
  3028.         //----------------------------------------------------------------------------------------------
  3029.         itemDef 
  3030.         {
  3031.             name                mousejoystick1
  3032.             group                joycontrols
  3033.             type                ITEM_TYPE_YESNO
  3034.             text                @MENUS1_FREE_LOOK
  3035.             cvar                "cl_freelook"
  3036.             rect                305 191 300 20
  3037.             textalign            ITEM_ALIGN_RIGHT
  3038.             textaligny            -2
  3039.             textalignx            151
  3040.             font                2
  3041.             textscale            0.8
  3042.             forecolor            1 1 1 1
  3043.             visible            0
  3044.             // appearance_slot        1
  3045.             descText            @MENUS1_TOGGLE_TO_ALLOW_PLAYER
  3046.             action 
  3047.             { 
  3048.                 play            sound/interface/button1
  3049.             }
  3050.         
  3051.             mouseenter 
  3052.             { 
  3053.                 show            highlight2
  3054.             }
  3055.  
  3056.             mouseexit 
  3057.             { 
  3058.                 hide            highlight2
  3059.             }            
  3060.         }
  3061.  
  3062.         itemDef 
  3063.         {
  3064.             name                mousejoystick
  3065.             group                joycontrols
  3066.             type                ITEM_TYPE_SLIDER
  3067.             text                @MENUS1_SENSITIVITY
  3068.             cvarfloat            "sensitivity" 5 2 30
  3069.             rect                305 211 300 20
  3070.             textalign            ITEM_ALIGN_RIGHT
  3071.             textalignx            151
  3072.             textaligny            -2
  3073.             font                2
  3074.             textscale            0.8
  3075.             forecolor            1 1 1 1
  3076.             visible            0 
  3077.             // appearance_slot        2
  3078.             descText            @MENUS1_ADJUSTS_CHARACTER_REACTION
  3079.  
  3080.             action 
  3081.             { 
  3082.                 play            sound/interface/button1
  3083.             }
  3084.             mouseenter 
  3085.             { 
  3086.                 show            highlight3
  3087.             }
  3088.             mouseexit 
  3089.             { 
  3090.                 hide            highlight3
  3091.             } 
  3092.         }
  3093.  
  3094.         itemDef 
  3095.         {
  3096.             name                mousejoystick
  3097.             group                joycontrols
  3098.             type                ITEM_TYPE_YESNO
  3099.             text                @MENUS1_INVERT_MOUSE
  3100.             cvar                "ui_mousePitch"
  3101.             rect                305 231 300 20
  3102.             textalign            ITEM_ALIGN_RIGHT
  3103.             textalignx            151
  3104.             textaligny            -2
  3105.             font                2
  3106.             textscale            0.8
  3107.             forecolor            1 1 1 1
  3108.             visible            0
  3109.             // appearance_slot        3
  3110.             descText            @MENUS1_TOGGLE_TO_TILT_VIEW_IN
  3111.  
  3112.             action { 
  3113.                 uiScript update ui_mousePitch
  3114.                 play            sound/interface/button1
  3115.             }
  3116.  
  3117.             mouseenter 
  3118.             { 
  3119.                 show            highlight4
  3120.             }
  3121.  
  3122.             mouseexit 
  3123.             { 
  3124.                 hide            highlight4
  3125.             }            
  3126.         }
  3127.  
  3128.         itemDef 
  3129.         {
  3130.             name                mousejoystick
  3131.             group                joycontrols
  3132.             type                ITEM_TYPE_YESNO
  3133.             text                @MENUS1_SMOOTH_MOUSE
  3134.             cvar                "m_filter"
  3135.             rect                305 251 300 20
  3136.             textalign            ITEM_ALIGN_RIGHT
  3137.             textalignx            151
  3138.             textaligny            -2
  3139.             font                2
  3140.             textscale            0.8
  3141.             forecolor            1 1 1 1
  3142.             visible            0 
  3143.             // appearance_slot        4
  3144.             descText            @MENUS1_WHEN_TURNED_ON_MOUSE
  3145.             action 
  3146.             { 
  3147.                 play            sound/interface/button1
  3148.             }
  3149.  
  3150.             mouseenter 
  3151.             { 
  3152.                 show            highlight5
  3153.             }
  3154.  
  3155.             mouseexit 
  3156.             { 
  3157.                 hide            highlight5
  3158.             }            
  3159.         }
  3160.  
  3161. //
  3162. // Not shown
  3163. //
  3164.         itemDef 
  3165.         {
  3166.             name                mousejoystick
  3167.             group                joycontrols_obsolete
  3168.             type                ITEM_TYPE_YESNO
  3169.             text                @MENUS1_FORCE_FEEDBACK
  3170.             cvar                "use_ff"
  3171.             rect                305 271 300 20
  3172.             textalign            ITEM_ALIGN_RIGHT
  3173.             textalignx            151
  3174.             textaligny            -2
  3175.             font                2
  3176.             textscale            0.8
  3177.             forecolor            1 1 1 1
  3178.             visible            0 
  3179.             // appearance_slot        5
  3180.             descText            @MENUS1_WHEN_TURNED_ON_GAME
  3181.             action 
  3182.             { 
  3183.                 play            sound/interface/button1
  3184.             }
  3185.  
  3186.             mouseenter 
  3187.             { 
  3188.                 show            highlight6
  3189.             }
  3190.  
  3191.             mouseexit 
  3192.             { 
  3193.                 hide            highlight6
  3194.             }            
  3195.         }
  3196.  
  3197.         itemDef 
  3198.         {
  3199.             name                mousejoystick
  3200.             group                joycontrols
  3201.             type                ITEM_TYPE_YESNO
  3202.             text                @MENUS1_ENABLE_JOYSTICK
  3203.             cvar                "in_joystick"
  3204.             rect                305 311 300 20
  3205.             textalign            ITEM_ALIGN_RIGHT
  3206.             textalignx            151
  3207.             textaligny            -2
  3208.             font                2
  3209.             textscale            0.8
  3210.             forecolor            1 1 1 1
  3211.             visible            0 
  3212.             // appearance_slot        6
  3213.             descText            @MENUS1_TURNED_ON_GAME_SEARCHES
  3214.             action 
  3215.             { 
  3216.                 play            sound/interface/button1
  3217.                 exec            in_restart
  3218.             }
  3219.  
  3220.             mouseenter 
  3221.             { 
  3222.                 show            highlight8
  3223.             }
  3224.  
  3225.             mouseexit 
  3226.             { 
  3227.                 hide            highlight8
  3228.             }            
  3229.         }
  3230.  
  3231.         itemDef 
  3232.         {
  3233.             name                mousejoystick
  3234.             group                joycontrols
  3235.             type                ITEM_TYPE_SLIDER
  3236.             text                @MENUS1_JOYSTICK_THRESHOLD
  3237.             cvarfloat            "joy_threshold" .15 .05 .75
  3238.             rect                305 331 300 20
  3239.             textalign            ITEM_ALIGN_RIGHT
  3240.             textalignx            151
  3241.             textaligny            -2
  3242.             font                2
  3243.             textscale            0.8
  3244.             forecolor            1 1 1 1
  3245.             visible            0 
  3246.             // appearance_slot        7
  3247.             descText            @MENUS1_ADJUSTS_THE_SIZE_OF_THE
  3248.             action 
  3249.             { 
  3250.                 play            sound/interface/button1
  3251.             }
  3252.  
  3253.             mouseenter 
  3254.             { 
  3255.                 show            highlight9
  3256.             }
  3257.             mouseexit 
  3258.             { 
  3259.                 hide            highlight9
  3260.             } 
  3261.         }
  3262.  
  3263.         itemDef 
  3264.         {
  3265.             name                mousejoystick
  3266.             group                joycontrols
  3267.             type                ITEM_TYPE_YESNO
  3268.             text                @MENUS1_X_AXIS_AS_BUTTONS
  3269.             cvar                "joy_xbutton"
  3270.             rect                305 351 300 20
  3271.             textalign            ITEM_ALIGN_RIGHT
  3272.             textalignx            151
  3273.             textaligny            -2
  3274.             font                2
  3275.             textscale            0.8
  3276.             forecolor            1 1 1 1
  3277.             visible            0
  3278.             // appearance_slot        8
  3279.             descText            @MENUS1_WHEN_OFF_HORIZONTAL
  3280.             action 
  3281.             { 
  3282.                 play            sound/interface/button1
  3283.             }
  3284.         
  3285.             mouseenter 
  3286.             { 
  3287.                 show            highlight10
  3288.             }
  3289.  
  3290.             mouseexit 
  3291.             { 
  3292.                 hide            highlight10
  3293.             }            
  3294.         }
  3295.  
  3296.         itemDef 
  3297.         {
  3298.             name                mousejoystick
  3299.             group                joycontrols
  3300.             type                ITEM_TYPE_YESNO
  3301.             text                @MENUS1_Y_AXIS_AS_BUTTONS
  3302.             cvar                "joy_ybutton"
  3303.             rect                305 371 300 20
  3304.             textalign            ITEM_ALIGN_RIGHT
  3305.             textalignx            151
  3306.             textaligny            -2
  3307.             font                2
  3308.             textscale            0.8
  3309.             forecolor            1 1 1 1
  3310.             visible            0 
  3311.             // appearance_slot        9
  3312.             descText            @MENUS1_WHEN_OFF_VERTICAL_STICK
  3313.             action 
  3314.             { 
  3315.                 play            sound/interface/button1
  3316.             }
  3317.         
  3318.             mouseenter 
  3319.             { 
  3320.                 show            highlight11
  3321.             }
  3322.  
  3323.             mouseexit 
  3324.             { 
  3325.                 hide            highlight11
  3326.             }            
  3327.         }
  3328.  
  3329.         //----------------------------------------------------------------------------------------------
  3330.         //
  3331.         //    OTHER
  3332.         //
  3333.         //----------------------------------------------------------------------------------------------
  3334.         itemDef 
  3335.         {
  3336.             name                other1
  3337.             group                othercontrols
  3338.             type                ITEM_TYPE_YESNO
  3339.             text                @MENUS0_ALWAYS_RUN
  3340.             cvar                "cl_run"
  3341.             rect                305 191 300 20
  3342.             textalign            ITEM_ALIGN_RIGHT
  3343.             textalignx            151
  3344.             textaligny            -2
  3345.             font                2
  3346.             textscale            0.8
  3347.             forecolor            1 1 1 1
  3348.             visible            0
  3349.             // appearance_slot        1
  3350.             descText            @MENUS1_WHEN_ON_PLAYER_ALWAYS
  3351.             action 
  3352.             { 
  3353.                 play            sound/interface/button1
  3354.             }
  3355.         
  3356.             mouseenter 
  3357.             { 
  3358.                 show            highlight2
  3359.             }
  3360.  
  3361.             mouseexit 
  3362.             { 
  3363.                 hide            highlight2
  3364.             }            
  3365.         }
  3366.  
  3367.         itemDef 
  3368.         {
  3369.             name                other2
  3370.             group                othercontrols
  3371.                   type                ITEM_TYPE_MULTI
  3372.             text                @MENUS0_AUTO_SWITCH
  3373.             cvar                "cg_autoswitch"
  3374.             cvarFloatList        
  3375.             { 
  3376.                 @MENUS1_DON_T_SWITCH 0  
  3377.                 @MENUS1_BEST_SAFE_WEAPON 1 
  3378.                 @MENUS1_ALWAYS_BEST_WEAPON 2
  3379.             }
  3380.             rect                305 211 300 20
  3381.             textalign            ITEM_ALIGN_RIGHT
  3382.             textalignx            151
  3383.             textaligny            -2
  3384.             font                2
  3385.             textscale            0.8
  3386.             forecolor            1 1 1 1
  3387.             visible            0
  3388.             // appearance_slot        1
  3389.             descText            @MENUS1_CHOOSE_WHETHER_TO_SWITCH
  3390.             action 
  3391.             { 
  3392.                 play            sound/interface/button1
  3393.             }
  3394.  
  3395.             mouseenter 
  3396.             { 
  3397.                 show            highlight3
  3398.             }
  3399.  
  3400.             mouseexit 
  3401.             { 
  3402.                 hide            highlight3
  3403.             }            
  3404.  
  3405.         }
  3406.  
  3407.         //----------------------------------------------------------------------------------------------
  3408.         //
  3409.         //    Text
  3410.         //
  3411.         //----------------------------------------------------------------------------------------------
  3412.         itemDef 
  3413.         {
  3414.             name                keyBindStatus
  3415.             group                none
  3416.             ownerdraw            250        // UI_KEYBINDSTATUS
  3417.             text                @MENUS2_BLANK_1      
  3418.             rect                375 425 0 0
  3419.             textStyle            0
  3420.             font                2
  3421.             textscale            .8
  3422.             textalign            ITEM_ALIGN_CENTER
  3423.             forecolor            1 1 0 1
  3424.             visible                0
  3425.             decoration 
  3426.         }
  3427.  
  3428.         itemDef 
  3429.         {
  3430.             name                slider_message
  3431.             group                none
  3432.             text                @MENUS0_MOVE_THE_SLIDER_TO_INCREASE      
  3433.             rect                375 425 0 0
  3434.             textStyle            0
  3435.             font                2
  3436.             textscale            .8
  3437.             textalign            ITEM_ALIGN_CENTER
  3438.             visible                0
  3439.             decoration 
  3440.         }
  3441.  
  3442.         itemDef 
  3443.         {
  3444.             name                yesno_message
  3445.             group                none
  3446.             text                @MENUS0_CLICK_ON_FIELD_TO_TOGGLE  
  3447.             rect                375 425 0 0
  3448.             textStyle            0
  3449.             font                2
  3450.             textscale            .8
  3451.             textalign            ITEM_ALIGN_CENTER
  3452.             visible                0
  3453.             decoration 
  3454.         }
  3455.  
  3456.         itemDef 
  3457.         {
  3458.             name                multi_message
  3459.             group                none
  3460.             text                @MENUS0_CLICK_ON_FIELD_TO_CHANGE
  3461.             rect                375 425 0 0
  3462.             textStyle            0
  3463.             font                2
  3464.             textscale            .8
  3465.             textalign            ITEM_ALIGN_CENTER
  3466.             visible                0
  3467.             decoration 
  3468.         }
  3469.  
  3470.     }
  3471. }
  3472.